XaiJu
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Big Ass Update

Hey guys. Its only been a few days since the last update, but WOAH has a lot of stuff been added.


A few more objects were added to Zap and Andy for use in a later part. This meant a huge cutscene (The one with the big orgy) had to be rewritten, so sleepwalking Andy didn't bump his head on this fence, among other things.


He's good now.


Harry the Hellnaut now has a bunch of lines, some of them giving backstory to a few characters, and others helping you with a bunch of the puzzles.


For a lot of it, you can have him repeat what he says, so you don't miss any hints.


A bit of code was added to make sure that Zap is present for all major cutscenes, even if he's busy using his power. One of the major hurdles for coding an adventure game like this is that there are two characters who have independent functions, and one of those functions is a third character who can fly. This code makes it a lot easier to write dialogue that includes both Zap and Andy, and can be added to the beginning of pretty much any cutscene, so that's less work for me AND Anothermeekone. :V

The coding and animations for the mushroom trip section are underway. Now that everything is in place and all the different puzzles are 100% functional, we can get into the endgame of this surprisingly meaty section of the game.

Which, uh, Zap seems to be enjoying quite a bit.

Maybe a little more than he should...


And last but not least...

The twine RPG now have a fully functional save system! This above all else is something that I wanted to have working as soon as possible. You're also allowed to name your saves whatever you want, to help you remember what to do next.

ANYTHING you want. 

There's also three different save files, letting you try different things, or if you want to, backpedal a bit.


I ended up getting a lot of things I wanted to do done in the past couple days, and even managed to add a few more really important things to Zap and Andy.

This weekend I'll be working heavily on the mushroom trip section of Zap and Andy, and I'll be coding the status screen of the twine game.

I hope whatever you guys do on your weekend, you enjoy it!

Have a good one! :D



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