In this quick video, I cover how to fix wiggling glitching points distribution in mesh volume.
video link: https://youtu.be/TZ-hXqDIR5A
When you want to distribute points in a volume in geometry nodes, first you convert that geometry into a volume and then distribute points in there using “Distribute points in volume” node.
But that is not the case when it comes to animated meshes.
When using this method for an animated mesh you end up getting wiggling points that jump here and there and could potentially mess up your whole setup.
If you want an example check this recent video to see exactly what I am talking about..
But since it can be helpful to someone,
I decided to make a separate tutorial on how to get a fixed point distribution in an animated volume.
Download the Project Files from the attachments.