In this tutorial (check on YouTube), We Create Abstract 3d Trails effect for any static or animated character using Blender Geometry Nodes | Simulation Nodes
Watch the Extended 2 part Tutorial on Patreon: https://www.patreon.com/posts/119672220
Grab Demo Project Files: 2025-01-19 14:00:09 +0000 UTC
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In this video, we're making a crumbling/peeling-off simulation in Blender. In the previous video, we make a cracked effect and today we take it one step forward. well, a few steps. Enjoy!!
You can grab the tutorial file from the attachment below.

Other videos discussed in the tutorial:
In this video, we make a somewhat procedural cracked mesh effect in Blender. Enjoy!
Tutorial Project Files Below ⬇
Grab other Demo Project Files: https://www.patreon.com/posts/abstract-cracked-115535081

2024-11-06 21:00:54 +0000 UTC
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In this video, I'll make the following Abstract Particle Simulation in Blender using Simulation Nodes (Geometry Nodes).
tutorial link

We will make this from start to finish. You can grab the finished files and the demos from the l...
2024-06-19 07:01:54 +0000 UTC
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In this video, I will create a timer function that we can use to trigger events in geometry nodes. Using it you will be able to trigger an effect you created inside geometry nodes in a given frame. you can make it last certain duration and also control the effect parameters during that period.
2024-06-15 00:57:17 +0000 UTC
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In this video, I show you how to make a scene time node for the shader editor, to use for materials. We have a scene time node in geometry nodes that gives us access to the animation frame and second value. But it is missing in the shader editor. So let's create one.
2024-06-02 14:00:06 +0000 UTC
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In this quick video, I show you how to make a mask for vertices that are visible to the camera. This is a very simple setup that you can quickly implement into your workflow for all sorts of things.
Here I use it to populate points in the visible areas to the camera.
2024-05-31 18:00:08 +0000 UTC
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In this video, We going to make a hologram earth inside Blender with procedural control.
With a tweak of sliders, you can change glow color, strength, grid pattern, backside blur and much more. All done inside the Shader editor.
Also we add spin to the globe with a few simple geo nodes.
2024-03-18 18:33:01 +0000 UTC
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I made Avatar: The Last Air Bender in 3D using Blender and Cascadeur. In this video I show you my process on creating the four elements water, earth, fire and air.
Enjoy the Video,
Chapters:
- 00:00 - Intro
- 00:05 - Water Bending
- 03:11 - Earth Bending
- 06:54 - Fire Bending
- 11:00 - Air Bending
- 12:56 - Animation Overview
Assets Credit:
In this video we take a look at how to make glass window smashing animation in Blender.
I mainly focus on cell fracture addon and rigid body simulations. And we discuss a lot more stuff surrounding these. Also at the end I show you how to speed ramp the footage using Davinchi Resolve.
You can download the finished project files from below.

I will upload a separate video r...
2024-02-11 18:55:08 +0000 UTC
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In the latest tutorial I will show you how to make a simple explosion in Blender using geometry nodes,
Watch Part 1 | Part 2
2024-01-18 14:00:12 +0000 UTC
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I saw the trailer for Rebel Moon a few weeks back and thought let's put on my spin on this.

So I come up with a tiny story and did some storyboards. (Don't hesitate to enjoy my Picaso level drawing! 😁)

Well, making this obviously required a lot of assets. Although I haven't showed them enough...
2024-01-07 11:51:32 +0000 UTC
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Make Procedural Sword Trail Effect in Blender using Geometry Nodes/ Simulation Nodes. You can use this technique to add a trailing effect to any type of object you desire.
Tutorial
Grab Trail FXs:
Revolutionize your Blender animation with our cutting-edge procedural templates collection designed to effortlessly create mesmerizing trailing effects. Unleash the power of simulation nodes and bring your creations to life without the hassle of mastering geometry nodes.


Key Features:...
2023-11-15 07:26:47 +0000 UTC
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Today, I will create this Grim/Death Reaper Animation in Blender in One Day!
well, It actually took around 8-9 hours!

Techniques I used in this video:
In this video, we will create a Procedural Sci-Fi Hexagonal pattern Shield in Blender using Geometry Nodes. It will react to impacts and make ripples.
Sci-Fi Shield Pack: https://hellfx.gumroad.com/l/shield

2023-10-21 14:00:05 +0000 UTC
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Google Colab is a Free tool you can use to Render Your Blender Animations.
In this video, I talk about how to set up your blender project and How to use Colab to render your animation project without any issues.
In this short video, I will show you how to set up a custom splash screen for your Unreal Engine Project.
watch this on YouTube
You can set up custom splash/welcome images with different artworks and resolutions to better showcase your project and brand.
Unreal supports .bmp, .png and .jpg images for splash images with a wide range of resolution and ratios.
2023-09-24 10:30:41 +0000 UTC
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In this video, we'll take a look at how to create particles simulation along with trailing curves in Blender using Simulation Nodes/Geometry nodes.

Video link: https://youtu.be/7uzLuOFDQH4
2023-09-12 14:00:04 +0000 UTC
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In this quick video, I cover how to fix wiggling glitching points distribution in mesh volume.
video link: https://youtu.be/TZ-hXqDIR5A
When you want to distribute points in a volume in geometry nodes, first you convert that geometry into a volume and then...
2023-08-23 14:00:07 +0000 UTC
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Disintegrations are one of the most famous effects in Hollywood. So I decided to use Simulation Nodes in Blender 3.6 to create my own setup.
https://youtu.be/hDKc1OgxEF4

This is not a Beginner Friendly Step by Step video. This is more of an overview of the process.
But I am working on more in-depth...
2023-08-14 22:35:24 +0000 UTC
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Watch the Tutorial: https://youtu.be/oVBLiGnY6X8
In this tutorial, We're creating a procedural disintegration effect using Blender Geometry Nodes(Simulation Nodes). In the end, you will have a template that you can add any image you want to make it disintegrate.
Finalised Template:
Below you can download the finalised template. There I improved the geo setup a bit ...
2023-07-22 15:30:01 +0000 UTC
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Video Tutorial
Create a Volumetric Portal Simulation in Blender 3.6 using Simulation Nodes. In this video, I show you how to use new simulation nodes to create a portal circle, portal tube point simulation and then convert them to a volumetric effect.

Download the Tutorial Project Files ...
2023-07-07 09:27:15 +0000 UTC
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check out this simple asset for creating procedural volumetric objects. [Attachment Below]

You can check out my other products on Gumroad / BlenderMarket
2023-06-29 09:34:48 +0000 UTC
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Today, I cover all the basics you need to create your own Engine Thrust Animation Effects in Blender. These are the same techniques I used to create our latest Procedural assets pack, Engine FXs.
tutorial link: https://youtu.be/vkRUGK2JUjE
2023-06-08 13:59:02 +0000 UTC
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Let's create a fire simulation in Blender. This time we draw our fire pattern and control its emission area with a separate object.

In this tutorial you can see how I use geom...
2023-05-30 11:15:00 +0000 UTC
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In this video, we will use Blender 3.5 Realtime Compositor to create a Lens Dirt Effect. It is very simple and real-time. Lens Dirt is a phenomenon that causes when light rays catch some stuff that is on the camera lens, such as dirt or water droplets.
YouTube Tutorial
<...
2023-05-02 14:00:04 +0000 UTC
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Watch the tutorial
2023-04-24 14:00:06 +0000 UTC
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In quick 2 minutes we will create this Laplace effect in Blender 3.5 Realtime Compositor.
video link: https://youtu.be/Jknu7h1IDbw
Download the project files from the attachment.
2023-04-08 14:00:06 +0000 UTC
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In this video,
we take one scene and tell three unique stories using Blender's Lightning techniques.
Hope / Fear / Fury
I will go through every step I used to achieve different moods. Explaining the process and the reasons along the way.
Demo Files available for Golden and Diamond tier...
2023-03-27 13:59:01 +0000 UTC
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