So after much thought I'm going to jump right into my first action sequence. Might be my most ambitious moment to animate yet as I always have trouble with anatomy. Based on this part in the game (https://tinyurl.com/kkvbzha) the real magic of this scene will be editing and where to cut kinetically. The sketch above, which will act as a guide, is where it kicks off, with the soldier raising his weapon but before he can get it straight he's shot in the head.
*sigh* Let's do this.
Thomas Ngu
2017-05-10 21:20:44 +0000 UTC