No Haven 0.54 Release
Added 2016-02-18 22:31:20 +0000 UTCWas going to be just a hotfix but as the change notes show ended up being almost a full blown update.
http://www.mediafire.com/download/7507arzfo5e5sl3/No_Haven_0.54.zip
https://mega.nz/#!MMUmGTRC!cVqLtdGwFuCPSNH3vldP_4iAmYXN9PlRte68uuySi80
- Three new assignments! One common on the coast, one uncommon and a rare on the plains.
- Can now place a slave off limits using the guard duty encampment role.
Entirely new Beastkin race in the Quintari!
- Can set slaves and slavers to unavailable to select which moves them to a separate area to make things easier to manage when the encampment gets larger. They will still perform end of day actions and require upkeep but will not appear in assignment selection menus or come up in suggestions. They can be moved back and forth at any time when they're in the encampment and not on assignment.
Added some higher spending options to supply run.
- Can no longer have a completely impractical non-protecting armour that has been reinforced for extra protection.
- Added guides to the various encampment roles in terms of what traits help and/or hinder. Also split things up a bit so you only see the slave specific stuff when selecting them.
- Array errors should be sorted.
- Corruption shouldn't double up in the eyes or skin glowing.
- Cancelling on assigning items shouldn't end up with it assigned to someone else.
- More variation on starting slave clothing.
- Advanced Sissy training wasn't updating the training properly.
Reworded the effects of sissification including a shave.
- Added some stuff so that corruption and over changes to individuals look carries over through certain changes.
Fixed the wording on the corrupted tail when applied to others.
Fixed some more weirdness with Into the Depths.
- Some work on QAYL illogical interactions such as being able to remove them if the chastity belt wasn't applied.
- Skill checks on partial slave training weren't for the most looking in the right place.
- Follow the Dancing Lights wasn't paying out the correct XP as per a Rare assignment.
Added a bit more variation to the starting looks of slaves.
- Sex Addict was missing from the glossary.
- Fixed Fel Tainted sometimes disappearing.
- Innocent is now properly removed on slave pit use. Does need better implementation though which will come later as I want proper text and that's a whole bunch of text to account for.
Replaced the compass picture with the map.
Rebalanced starting Neko traits.
You can't talk to anyone while you're wounded.
- Amazons weren't properly gaining aggressive/defiant.