Aug 19 - Final preview! Fluid sims are almost done (just finishing shiny one) and then it's just a matter of adding finishing touches and clicking render! Should be able to start the render soon!
-
Aug 14 - Fixed the lighting! Finally noticed that the final result looked different than what I had set up and adjusted accordingly.
Extended & adjusted animation on everyone, and set up a first run on the hair physics & jiggle physics.
Hair looks good but the jiggles need more work.
Fixing up jiggle physics and moving to fluids next!
-
Aug 9 - Filled out scene and tweaked a lot of stuff. Tried a lot of stuff with the shiny g*rdevoir, and finally ended up with something decent! Gonna extend (and re-tweak some stuff since things are a bit different with the new position), and then it'll be on to physics!
-
Aug 5 - Got a decent start going on positions, lighting, and a basic loop!
Gard*voir on the right & left need a few corrections & some fleshing out, but are otherwise correct.
No animation has been done to the shiny one at all yet. Depending on if I can get the kind of look I want for her, I might have to change what she's doing to something more active.
Next preview will be a lot more fleshed out with throat & stomach bulges and an improved scene setup!
-
I went through like 5 wildly different ideas before settling on this one lol
A lot to fix up with the pose & camera angles still, and I'm trying to see if I can fit a 3rd G*rdevori in somehow.
Moving preview next!
(Currently on the tail end of resetting my sleep schedule, which has been going on for about a week. Almost back in a normal headspace!)
Daniel
2024-08-15 07:03:02 +0000 UTCGamerWulf
2024-08-01 01:31:14 +0000 UTCBrian
2024-08-01 00:46:38 +0000 UTC