Graphics Plugin Full v2.2.6
Added 2025-12-13 12:38:00 +0000 UTCComments
It's not a dll. It's built in into game directly. The issue you talking about maybe be the Linux driver issue? It was never tested on the Linux I guess... The AMD GPUs have the issues with some instuctions in unity even on Windows drivers. The one thing is come to mind - there is a FSRHelper script on the camera, try to disable it by navigating the MainCamera in F12 RuntimeEditor.
Hanmen
2026-01-26 07:37:31 +0000 UTCWhen the game load a new scene then FSR AA is cropping the main buffer, By example I see only the lower left quarter of the image with the Balanced profile, Usually switching to an other anti aliasing mode then going back to FSR fix the frame buffer. - The next time it load a new scene, then it is required to do this again. FSR AA native resolution do not have buffer size issue. I tried with Wine and Proton version 8 to 11 and every DXVK 1.x to 2.x on a 7900xt. I also tried WineD3D OpenGL or Vulkan, they all have the same behavior. I do not have Windows installed right now so I can not confirm if it have the same behaviors on WIndows with native DX11. Also question, is it a built in FSR3 implementation instead of using an external DLL, because I tried switching FSR version by replacing the DLL and also tried with Optiscaller and it do nothing.
Render Wire
2026-01-25 16:29:22 +0000 UTCI am also missing face type 2 and 3. And like the memory leak before, sometimes scenes become black again. But doesn't seem to be caused by memory leak this time. Really odd. Otherwise good work!
The Impaler
2026-01-07 12:14:16 +0000 UTCGetting an odd thing almost overlay effect/ not properly rendering when using FSR AA with this version of Graphics plugin. It doesn't output anything wrong with the console. I'm on a different device, a laptop using a mobile version of the RTX 4070. I don't have this problem on my main device which uses a 3070 TI, nor do I have this issue when using other AA methods. And I made sure I was on the most recent graphic drivers. It could honestly be the laptop GPU but I figured it's still something worth noting.
Legato
2026-01-03 22:35:32 +0000 UTCHi Hanmen, I've upgraded to Graphics 2.2.6 and in character creation, sometimes the character suddenly becomes black and the character cards become empty. I can hover over them but it's blank. It usually happens 5-10min after I open a card. If I load a now blank card, either their body or face are pitch black. I've updated everything mentioned. -BepInEx 5.4.23.4 -BepisPlugins r21.1.2 -HSPlugins r2.22.1 -KK_Plugins v268 -IllusionModdingAPI v1.45
Zareen
2025-12-31 23:49:39 +0000 UTCWhen i load the example lighting scene it says i'm missing face type 2 and 3. Do i need to use a previous version?
Dank
2025-12-25 07:15:37 +0000 UTCMy old scenes went black after the update from 2.2.5 to 2.2.6
DBT92
2025-12-20 14:52:15 +0000 UTCIllusion modding API
Hanmen
2025-12-18 06:02:27 +0000 UTCI think I might have missed something when updating the dependencies or missed a step. When I launch the studio I am getting a missing dependency error related to marco.kkapi (v1.43 or newer). I followed the dependency links provided above and thought I had update all the proper files. Any idea where I went wrong?
Mr Pletz
2025-12-17 15:13:03 +0000 UTChttps://www.youtube.com/@Hanmen-mods + Discord Channel - Illusion Soft
Hanmen
2025-12-13 13:23:00 +0000 UTCdo you have discord or video guide how the graphics work and what is the hotkey to the menu
Task
2025-12-13 13:10:56 +0000 UTC