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hanmen
hanmen

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Graphics Plugin v2.1.5 + Fidelity FX 3 + New Screenshot Engine

CHANGE LOG

NEXT-GEN SHADERS 4.15

v 2.1.0

Graphics Plugin v2.1.5 + Fidelity FX 3 + New Screenshot Engine

Comments

Hi Hanmen, Thank you for your hard work. I am clicking the link above and I am taken to your page. However there is not a download link to click on. Please, can anyone help? Thank you

Jeremy

Only work with deferred rendering.

Hanmen

Hello. Stochastic SSR is greyed out for me.

Ouja

Hello, when I am using the studio to save scenes, it seems that the preset of the graphics plugin cannot be saved, but I can read other scene cards normally.

zhangtaosjg

Check console. Probably the plugin not loaded.

Hanmen

Hello, I can't use Graphics Plugin menu in Studio. Do you have anything to configuration?

Sparrow Jack

no

Hanmen

Hello, I installed an older v2.1 mod before. Do I need to delete the old mod first before installing the new 415 version mod?

RogueRose

Seems like 2.1 versions VR broken

Hanmen

No supported yet

Hanmen

Hello, why is there no transparent layer in the screenshot

johntead

for some reason, when i launch in VR i cant open the graphics plugin, i tried changing the preset button in game and resetting the size and position but it still wont open, works fine without vr

Kezul

if segi bugs re enable it and change voxel resolution of something.

Hanmen

The new warm up + super high quality render screenshot is so broken with SEGI, upping the update frames on updateGI and the warm up frames seems to improve it a bit but the final result is still a glitched mess. I either get a completely white image, or characters are black, or super bright, or flickering...

Ruykiru

I think bloom is not working on the new update?

Reiko

KKPlugins r21+

Hanmen

Where can I find the screenshot tool you used in the video?

Craig Monroe

yes, I will release a hotfix in few days

Hanmen

Something in 2.1.0 broke decal rendering. You can even see in your own youtube video at 3:39 that the bullet hole decals are missing from the pillar and the blood decal is missing from her thigh. Guessing either your decal mod needs an update to bring it in line with whatever was changed in this version of Graphics mod. Or it's a bug that was introduced in 2.1.0. The new next gen shader 4.15 still works with decals so it's just the graphics 2.1.0

Saul Goodman

I ran into the same situation too. It only happened after the update, and the save file thumbnails got messed up.

R&J

Oh, I just experienced that issue too and came looking for this post. It's the problem where the thumbnail skin is saved with a blue or black, right?

하나 송

私も同じ状況です。

オランゲランゲ

Is it just me or does the skin look pitch black in the thumbnail of the saved scene (the scene itself is fine)?

TO

Many thanks for the update. Question: I tried the 2.1.0 plugin but found the decals were not rendering. Replacing the files with those of 2.0.0 solved the problem. I was wondering if it is a bug or some default settings has changed in 2.1.0?

Mike

After enabling FSR, the thumbnails of my studio saves started displaying incorrectly. When switching to other options, the SSS skin in the studio thumbnails turns completely black.

R&J

You're the best! Thank you!

Reiko

Tip 1: turn on CTAA Supersampling in screenshot settings, or temporal screenshot will not work with Video Export. Tip 2: delete the "moar camz" plugin, if you have it. or it will mess with the temporal screenshots

Ray Bae

デカールが反映されなくなります。ダウングレードしたら戻りました。

オランゲランゲ

have problems with segi and sss. Actually you can try to toggle sss and then change voxel resolution on the segi before making screenshot.

Hanmen

Great work Hanmen, as usual. A question, is it expected that taking rendered screenshot with F11 while SEGI is enabled causes skins to go black whenever SSS is enabled? SOLUTION: change SEGI voxel resolution before taking F11 screenshot.

Archimalaka


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