In Full version
New effects: Edge Detection with 6 different algorithms. Roberts/Neon, Sobel/Neon, Scharr/Neon.
New effect - ASCII Fx - the effect similar to dithering, but using ASCII symbols. Can do nice retro style renders. Can be used in two variants - 'Before Post Processing' (recommended) and 'After Post Processing'. the nature of the effect may require some special setup - may need to use extreme legacy Bloom with 0 threshold plus extreme brightness and saturation in color grading to looks good. There is also a preset file if you want to setup it in one click.
New effect - Sharpen comes with 3 different versions. Can output good result with ASCII Fx actually. But I don't, recommend to use it in regular rendering much, because any sharpening tends to expose artifacts.
Glitch RGB Split versions has been merged into one solid effect.
Glitch Image Block versions also has been merged into single effect. These two effects can be used in same time now.
Changes already been made in free (v1.0.1) now goes to full:
Fixed the Anti-Aliasing Tab and SEGI Tab preventing the main window from moving.
Amplify Occlusion's buttons "Apply Mode" and "Per Pixel Normals" now gets disabled depending on the Rendering Mode (Deferred/Forward).
Fixed the Amplify Occlusion Bilateral Filter button update bug. Now correctly reacting to checkbox state.
MSAA now correctly disabled in deferred mode
Both version:
New feature - Chromatic Aberration now have a 'Spectral Lut' option, which controls the aberration colors.
New Chinese translation. Now covers the most of the new features. Thanks to the user DonkeyDungeon for the contribution. (If you want to contribute the translation to your language too please let me know).
Fixed 'DefaultReflectionProbe' Importance, which was preventing the baked reflection probes from displaying.
UI toolbar has rearranged. Reflection Probes has been moved to the separate 'Probes' tab due to extreme overloading of the Lighting tab section.
'Lighting' tab has been renamed to 'Environment'. To improve readability and miss understanding with Lighting-Lights tabs.
Environment tab content has been rearranged. Now you can correctly adjust the 'Trilight' and 'Flat' colors. Sliders belonged to Skybox (intensity, exposure, rotation) moved to skybox section to save more space.
Selection (Buttons) bug preventing the element below the selection from disabling has been fixes.
Factory defaults now built-in into the binary. If you just drag and drop only the .dll (without 'Resources' folder) can correctly reset the defaults to the correct state. Which I recommend to do.
Small UI adjustments: new hints and description in the Anti aliasing tabs. Improved the scaling for 1080p displays.
Fixed a bug preventing some effects from the correct saving when the value was 0.
Fixed some incorrect post processing effects ordering.
Disabled the CTAA spamming 'super sampling 0' messages.
Preset Inspector UI has been revised. Now, only can allowing to save/reset the current game mode preset for improved readability and avoid miss clicks. But, you can use Settings - Advanced Settings checkbox to unlock all default presets targets.
Improved all default presets. In case of bugs consider to reset all preset.
Use preset (Easy way)
Enable ASCII Fx Before Post Processing
Disable Anti Aliasing
Use Legacy Bloom with 0 Treshold and high Intensity
Use Color Grading (LDR Lut Reccomended) - adjust brightness if needed.
Setup Lights. Due to nature of the effect it tends to darken the screen. So you might need extreme light Intensity to compensate it.
You actually need to render it in 4k to looks good. If you don't have 4k native resolution use F11 screenshot with Upsampling
Hanmen
2024-09-12 15:36:55 +0000 UTC96wangwang
2024-09-12 15:33:09 +0000 UTCHanmen
2024-09-09 08:31:03 +0000 UTCJason WU
2024-09-06 05:44:40 +0000 UTChisaya
2024-09-03 08:32:49 +0000 UTCMSC King
2024-08-31 16:10:18 +0000 UTCMSC King
2024-08-31 16:03:11 +0000 UTCHanmen
2024-08-28 09:33:06 +0000 UTCAdventunes
2024-08-26 11:10:18 +0000 UTCgabriel1989
2024-08-26 00:40:13 +0000 UTCUlises-Gus
2024-08-25 17:44:02 +0000 UTC