Upcoming Graphics Update Demo
Added 2024-04-08 12:44:56 +0000 UTCPreviews of some features of this month upcoming Graphics update. This will be released after 18 April.
Tilt Shift Bokeh Effect - New post process effect simulates camera tilt shift with nice bokeh effect.
Amplify Bloom HDR - Unfortunately, new bloom doesn't work properly in 0.6. There is a major issue with HDR-LDR conversion, so I made a hot-fix for this, but currently it have one downside - Not working for transparent objects. I already found a proper solution, but it may takes a a lot of work, so expect in future updates. So, in conclusion - 0.7.0 update it will support HDR but will not be working for alpha shaders.
Cubemaps Ground Projection - new function can project cubemap on the virtual ground. Helps to fight the "floating in nowhere" look. Ofc, this only works for the cubemaps, with strong horizon line, not quite suitable for indoor ones.


Sun Shafts & Global Fog - Vanilla features such as Sun Shafts and Global Fog now can be controlled from the Graphics Plugin directly.
Fixed a bug preventing some .cube files from loading skyboxes.