XaiJu
ParasiteInfection
ParasiteInfection

patreon


Re-Evaluation of project - I could use your feedback

It's been about a year since I started this.  I think it's going well - not as well as I hoped but still good.  It didn't crash and burn, is what I'm saying.  However, I have a large ego, and that ego is telling me that this niche fetish of parasitism deserves to have the best content.  People in other fetishes should be looking over here at us and saying "damn, I wish my fetish had such quality content!"  In pursuit of ego satisfaction, I could really use your help and feedback on this project.

1) I'm putting chapter 7 on the backburner for now.  The whole 'take over the world' thing is just not turning out to be sexy enough.  I think it can be, but I don't have the necessary skill to pull it off right now.  Also, infesting an entire country implies that people <18 years old would be sexually engaged and that's against the morality of this project.  I'll be working on improving chapter 4 for now.  Which brings me to...

1a) I need your feedback on chapter 4.  What sucks about it, what is good about it, it doesn't matter how large or small your opinion is I'm going to take all comments into account.  Chapter 4 is a grindfest right now, so I'll be removing the grindy and repetitive portions and reworking the research and plot.  Other ideas to be included:

" It would also be interesting to investigate the situation originally locations in disguise, to find vulnerabilities in the society, plan of action and to build a strategy for the passage, and then spread the parasite. " - this idea was messaged to me by a fan, I'll try to work it into chapter 4.

" I remember a previous version of the game laid out in a network, and I remember them worm to give more orders and these orders were more accurate. It was an interesting aspect of the game. " - I'm also putting in more parasite-domination scenes.

Send your thoughts!


2) I suck at monetization.  I'm really bad at it and I'm not afraid to admit it.  I need more money to improve the art.  If anyone can help me with monetization, it would speed up the art improvement process.

2a) I also want to expand the userbase, which means marketing.  If you have experience with this and want to help, I'd really appreciate it and will give you a portion of the revenue.


3) I still want to develop a multiplayer isometric game that allows players to infest each other and 'take control' of another human.  I contacted the makers of http://www.isogenicengine.com/ and they responded - then when I described the project, they didn't respond back.  It's to be expected with something like this.  However, I still want the multiplayer experience so if anyone knows of an isogenic engine that is relatively simple to use or if you have experience with making multiplayer games I could really use your help.


Okay that's it.  I thought it would be a longer post but I think that's pretty much everything for now.  Thanks in advance for replying.

Comments

Hi, great game. I have got one quick comment about infection people &lt; 18 years old. Just make it adults only. Just like sex, children are not supposed to know anything about it. Keep it a secret until they are old enough.

Anon Smith

The multiplayer game will be completely different. It's going to be similar to The Ship, or Mafia, or Assassins if you've ever played any of those. One player or maybe more are going to be parasites, and other players will be female crew members on board a derelict ship. The parasite(s) have to infest the crew, the crew has to find an ancient artifact.

Anon Smith

Hmmm I'll think about that one

Anon Smith

2. Probably the first and the most simple thing to do is to start doing periodic posts about how the project going with teasers of new contents. It's a bit lame but nearly every other creator on Patreon does that.

The Umgah

3. I don't think that multiplayer makes much sense. Most of people don't want to share sexy stuff. Do I want other players take girls from me? Hell, no! )

The Umgah

Thanks for the comment, the grind has been noted. I'm also going to keep it non-horror for the time being.

Anon Smith

yeah going to rework the biosuit scenes, thats a good idea. Becoming submissive to Rene is part of the plot at this point but maybe I can rework it, I'll put it on the list it seems to keep coming up.

Anon Smith

Chapter 4 after having won the biosuit scene against Jessica, Sandra, Julie, Claire, Stacy, Joan, and whoever else there maybe in here to specialize in infesting or aid in infesting certain stores. Also whenever I click infest department is there a result where you don't end up as Rene's bitch? I tried on both dominant and submissive and there was only that one result.

walakki

Noted, I'll change it tonight

Anon Smith

These are good ideas, thanks

Anon Smith

$$ thought before I wander off. it's easier to give you more money if there was more over ~&gt; to select from. right now there is just a $2 and a $7 option. you need some high tiers, not sure what you should make the rewards for them but without them people like me who have more they could give you, won't because there is no direct reward for them. maybe hi-res copies of the images you're using in game at $10?

Clockwork Saurus

issues with chapter 4 as it currently stands 1) navigation is too slow. moving from 1 end of the mall to the other takes too many button clicks. keyboard shortcuts would help. 2) no character 'advancement'. other than the # of parasites i have, and what locations are infested nothing I do changes what i can do 1 day to the next. in other chapters i get infested with parasites, my body morphs, i find new things that the player can do. none of that occurs in chapter 4 beyond the bloom snake and that's almost last. maybe make it the first research and slow down its growth rate? it also h as no visual effect. maybe add the blue starfish earlier and be able to run around as a 4 boobed parasite spawning monster? 3) everyone else sits on their asses and accomplish nothing. the player is the only 'active' party in the world. perhaps adding an opposition of some kind that actively does something every turn to hinder the players progress. also having the other infested doing things would be good as well to help make the setting feel 'alive'. i'll try to write more feedback later after i think about it for a while.

Clockwork Saurus

Taking onboard everything you just wrote, hopefully a useful reply can be generated by tomorrow 😊

ExDee


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