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Blake's new flat in Deliverance

In order to distract myself from the news, I decided to get back to work. So… here's Blake's new place in Deliverance. Looks a lot less sci-fi-ish than one might've expected, right? Well… yes.

Initially I wanted to make Blake live in two different places depending on the route, and some other factors. One would be more high-tech, and luxurious, while the other would be typical cyberpunk apartment. But. First: I haven't been able to find assets good enough. And by «good enough» I mean a whole bunch of factors: from the looks to rendering speed. And second, this transition just felt a bit gimmicky to me. Deliverance in its foundation is still an older city with some metal shit built upon.

So, when I found this thing (I intended to use it for Reese's scene in v0,15 at first, but decided to hold onto it), I was like: hell yes. It's perfect. And it fits Vanessa, Suya, Samuel, whoever Blake would live with. Even just Blake himself on his own. There is no bedroom or bathroom yet, as they're not included, and I'm still searching. After all, bedrooms are pretty important for Blake, right? But I'll make sure to keep looking until I find the best possible option.

That's it for now. I'll be back with more pictures soon, and… pray for people of Ukraine.

Blake's new flat in Deliverance Blake's new flat in Deliverance Blake's new flat in Deliverance Blake's new flat in Deliverance

Comments

That's actually why I chose this asset (it's a rare environment set that comes with a view behind the window). I don't want to push the cyberpunk part of Deliverance forward too much, and the old part of the city where the rich folks live should look a bit more traditional. However, the city will be changing in the future, looking more grimy, and all that.

Yeda Games

It's really weird that it looks just like a normal city. Perhaps if you stuck some big screens on some of the buildings in the background or something?

Wild Bill


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