XaiJu
digitalfurbelow
digitalfurbelow

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GrowthRPG V0.6.1 Plans

Roadmap

This month will be focused on redoing the overworld. Making everything bigger, expanding areas more, rearranging things so theres less empty areas like in the town. Also I will be focusing on optimization. And since the new world is going to be a lot bigger I will be adding in a fast travel system too.

It will be a fairly large update, so I am going to release it on the last Friday of the month, the 31rst, instead of the Saturday before.

Also just want to mention because there have been new patrons that I am going to be taking a long break starting at January for a couple of months to a year. And when I get back will either continue with the GrowthRPG or start another growth game. For more information check the post at the beginning of the year. I do have a plan on what exactly I'll do when I come back from break that I will detail further in another post.

Any suggestions you would like me to work on, especially to do with the new map would be appreciated.

Comments

Theres a bit of a bug where somtimes if you exit the character creater it will leave your character just to the left, wich does achieve that effect. I do agree, i would like to see ot officially implemented as an option. If anything it will give player a different angle to see the character as thay travel around.

Top Snapper VZ

Camera Axis X control or if its too hard to implant camera pos preset, like over the shoulder or simply make the camera side way ( like modern TPS)

Hex Maniac

Markus should stop following you as soon as you escape from the farm. Didn't know about skybreaker. I don't think people use him much, even though he is my favorite.

DigitalFurBelow

I've had a few issues too. Markus despawns whenever I try to get to town. Can't crush enemies outside of combat at a certain size and talking to Skybreaker only leads to combat.

Mishap


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