GrowthRPG V0.6.1 Plans
Added 2024-05-08 20:10:44 +0000 UTCThis month will be focused on redoing the overworld. Making everything bigger, expanding areas more, rearranging things so theres less empty areas like in the town. Also I will be focusing on optimization. And since the new world is going to be a lot bigger I will be adding in a fast travel system too.
It will be a fairly large update, so I am going to release it on the last Friday of the month, the 31rst, instead of the Saturday before.
Also just want to mention because there have been new patrons that I am going to be taking a long break starting at January for a couple of months to a year. And when I get back will either continue with the GrowthRPG or start another growth game. For more information check the post at the beginning of the year. I do have a plan on what exactly I'll do when I come back from break that I will detail further in another post.
Any suggestions you would like me to work on, especially to do with the new map would be appreciated.
Comments
Theres a bit of a bug where somtimes if you exit the character creater it will leave your character just to the left, wich does achieve that effect. I do agree, i would like to see ot officially implemented as an option. If anything it will give player a different angle to see the character as thay travel around.
Top Snapper VZ
2024-05-15 18:53:51 +0000 UTCCamera Axis X control or if its too hard to implant camera pos preset, like over the shoulder or simply make the camera side way ( like modern TPS)
Hex Maniac
2024-05-15 00:55:46 +0000 UTCMarkus should stop following you as soon as you escape from the farm. Didn't know about skybreaker. I don't think people use him much, even though he is my favorite.
DigitalFurBelow
2024-05-13 20:55:23 +0000 UTCI've had a few issues too. Markus despawns whenever I try to get to town. Can't crush enemies outside of combat at a certain size and talking to Skybreaker only leads to combat.
Mishap
2024-05-13 06:30:20 +0000 UTC