Growth RPG V0.2.1 Poll
Added 2020-10-08 21:31:24 +0000 UTCThe next version of the growth RPG will be coming out the 30th. I want to focus on some combat changes, expanding the skill tree, and possibly getting the dungeon ready for the next update. I had a few thoughts over my break about how to improve the combat and I wanted to know your guys opinion on it.
I was thinking for combat growth instead of having AP build by waiting you would get it through combos and its main purpose would be to spend it on buffs. That way you don't have to wait around to attack. And I also want to change how the growth skills work in combat. Instead of skill like Open Mind or Focus slowly increasing your stats I want it instead use up all your AP for a huge burst of growth that also counts as an attack. I think with these two changes it would make combat a lot quicker. I could also include another category of growth skills, ones that are slower that you can get knocked out of, but will grow you bigger with less AP cost. Let me know what you think
Comments
Will sounds be added in the future? It would be cool to hear booming footsteps!
Jack Brown
2020-10-12 18:15:32 +0000 UTCunfortunately I don't think there is a way to get the name of the thing its colliding. It may have something to do with the player collision , but im not scaling that up. so it would have to do with the skeletal meshes.
DigitalFurBelow
2020-10-12 04:50:55 +0000 UTCNot an expert in Unity, but assuming the camera scaling is correct, there may be colliders on the skybox/ceiling, or something functioning as a collider. Maybe you could avoid using rigidbody for the camera, but then it would clip into walls.. Don't really know, just some thoughts
ITS TOOL TIME
2020-10-12 03:41:37 +0000 UTCI tried with balls and they do not work right now. There might be a different configruation that would though so I'll try. The camera scaling works for players but the camera is hitting something when the player gets too big, still trying to figure out why.
DigitalFurBelow
2020-10-11 23:48:01 +0000 UTCI'll probably end up nerfing intellegence in general, its a bit too OP right now
DigitalFurBelow
2020-10-11 23:46:38 +0000 UTCNew system sounds really good. I have a few additional thoughts that I want to throw out there related to 0.2.1/future patches. I'm curious, will you implement camera scaling for very large player sizes soon? Or unrestrict the camera zoom as a quick workaround, possibly? Additionally, I think jiggle physics could benefit a lot if it included balls too (they clip through thighs/legs currently), though I'm not sure how difficult that would be from a technical standpoint.
ITS TOOL TIME
2020-10-11 04:11:24 +0000 UTCWould it be possible to adjust the mages in the endless dungeon? That's really the only place to power level if you want your character to get as big as possible, but once you get low enough, if you happen to encounter 3 mages, you're screwed with nothing you can really do about it.
Ramza
2020-10-09 12:35:50 +0000 UTCyes at some point, ill do it when I have extra time or ill just add it to a poll
DigitalFurBelow
2020-10-09 02:45:24 +0000 UTCCan we expect sound in a future update?
2020-10-09 02:30:17 +0000 UTCyeah I think something like that would flow better. I will probably need to scale a few things. I do want to add more enemies to fights too, but I think I need to optimize NPCs before I can start doing that.
DigitalFurBelow
2020-10-08 23:58:04 +0000 UTCIt sounds like you are envisioning something very close to Yakuza's heat moves, build up your meter with attacks, dump it all on a big growth attack. It sounds great honestly, just make sure that you adjust player damage and enemy health accordingly. Currently we quickly hit a state where we are one shoting most enemies with basic attacks. You will more than likely need to dramatically increase enemy life, and regulate player damage enough so that it's actually worth it to go for big growth attacks rather than spamming basic attacks. Also are you open to us suggesting new structures for the dungeon revamp?
spplayer76
2020-10-08 23:32:52 +0000 UTCStill love all the work and love you put into the game keep it up man! And I can’t wait for doomsday part 2 I’m so excited for it.
2020-10-08 23:10:37 +0000 UTCThat’s fine.
2020-10-08 22:45:18 +0000 UTCno sorry, I'm not going to do anything like that
DigitalFurBelow
2020-10-08 22:43:55 +0000 UTCI know you probably aren’t into this but weird question can you add ABDL stuff?
2020-10-08 22:37:57 +0000 UTCcould certainly do that. Definitely need more overworld enemies.
DigitalFurBelow
2020-10-08 21:34:42 +0000 UTCI would also like a lil expansion in the newest area would be nice nothing major just a few henchmen
Feyn Ulseviing
2020-10-08 21:33:25 +0000 UTC