XaiJu
RoyalSkies
RoyalSkies

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It's Over -

It's been a long and wild ride but FINALLY, after many years, it ends today - It's a small game, but it has a lot of heart and soul put into it, I hope it brings you 15 minutes of fun you might not have had otherwise :)

Thank you to everyone for joining me on this crazy journey -

It's Over -

Comments

Good luck with the 3D career man, wishing you all the best

I really appreciate the concern man, and I thank you so much for the kind words - Technically there are ads, but they never show up unless you click the bonus button - However, when you beat the game, the bonus comes automatically and removes the need for the bonus button. Truth be told, I'm no longer relying on my game sales to pay the bills, not that I'm rich anything, but I've realized I'm a much better 3D character creator than a game dev, and I'll very likely be moving down the path of becoming a professional 3D artist to make my way through life instead of making games. I'm extremely proud of the project, and I think it's fairly well made, but I'm also not seeing it as the end all to my career, so I'm OK if it doesn't make money. I think if 4000 people watch an add, I get like 50 cents or something, so even though ads are in the game, making money off them isn't a realistic solution to my bills anyway lol - So, if you just play the game and have 15 minutes of fun, I'll consider the project a success, that's all I'm concerned with now :) In the coming months, we will be moving onto new things, and for me, I'll finally be free to develop some new skills in areas I feel I'm lacking - It's because of patrons like you here that I'm finally able to move on and not be so stressed out about the sales numbers, and I thank you very much for the support all this time - So, I hope you enjoy the game, and as always have a Fantastic Day-!!

Royal Skies

Hey bro, not that you asked for suggestions - but I am a game dev and it hurts that you're putting up such a detailed game for free. I'm busy developing a mobile game with a 45 day deadline (self-imposed) with similar complexity but far less detail, reusing some desktop engine code I wrote, and I'mma sell that shit. What I personally would do with that project of yours is make it so that it starts slow and spawns more and more enemies as waves progress, like the arcade games of old. The VR game Space Pirate Trainer 2 is an example of what I mean. Maybe as a separate mode, so that you can keep your existing code for extra content. I'd then put it on the play store for somewhere between $2 to $5 if you don't want to use ads. Don't undersell yourself dude. This is good quality shit and life is a lot less stressful with a bit extra cash. I personally will buy your game and recommend it to my friends. EDIT - Sorry, disregard. I'm being an idiot. I thought you meant you were releasing this completely free, no ads. After trying the game I see the option is there :). Always good to have a revenue stream

It's good to see you here again man, hope you've been doing well :)

Royal Skies

Waited for this for a long time, I'm glad I could return and support you in time for it's release


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