Version control:
V1: Release
V2: Adjustments to hair physics so the tips don't go crazy and minor normal map changes.
This one was surprisingly/deceptively complicated due to various factors in the base model, ended up taking an extra day to finish her because of it.
Includes:
- Full outfit (includes open blouse and closed blouse)
- CUA clothing for earrings and heels with heel collision
- Rigged CUA hair
- Full textures with gloss/normal/etc, the works as usual, using some edited newer body textures by Banchouforte to give her body more depth
Notes:
1) She uses both CUA hairs as standard and CUA clothing, each with built in cel shading + outlines plus CUA heels, it is NECESSARY that you have the following plugins to make everything work:
https://hub.virtamate.com/resources/stoppers-cua-clothing-alt.57072/
https://hub.virtamate.com/resources/clothing-plugin-manager.37633/
https://hub.virtamate.com/resources/stoppers-shoe-helper-alt.55589/
2) This is mainly designed to be used with the amazing plugins by Hunting-Succubus which I can't recommend enough:
Subsurface Scattering
Anime/Cell Effect
Anime plugin gets the cel shading, subsurface cleans it up.
The settings to achieve the look seen on the screenshots are these:

3) As with any other CUA look, I recommend using these amazing plugins to save the CUA assets and one of the superglue addons to keep them in place:
https://hub.virtamate.com/resources/cua-superglue-hold-version.29053/
https://hub.virtamate.com/resources/cuamanager.547
Please let me know if you find any problems.
As for Vanessa, she's still scheduled for Monday/perhaps tuesday.