I've been continuing to grind away on Gavle's second stage, and we're near completion, finally! Looking like it should be good to go for tomorrow's playtest!
I took way longer than I would have liked, but I also made almost the entirety of Blocked and iterated it a bunch in between, haha. I've overthought just about every single wall, room, and the general flow, I'm definitely struggling to just crank out a layout like I used to (I can't even comprehend doing a 72hr map these days) but I think that process should make this first test play infinitely better.
We'll see soon!
I'm hoping to crank out a few videos in the upcoming weeks, so thanks for everyone who have stuck around and supported me here! <3