Holidays got in the way a bit, but I'm back on the grind of Gavle!
I'm super hyped with the last test we held, after adjusting spawn timers and limiting red's routes out of second, I think the map is in a pretty good place.
One big change for next version is that I created these custom flat team colored materials so I can keep doing my *smooth* flat brain-appeasing look, but now with some more hints on what territory you are in for each side. I think it'll help the flow a bit and help new players understand where they are a little better when they first play.
I'll ideally have this ready for tomorrow nights test!