Hey guys! Sprint 004 is off to a great start. I did lots of work on the sex scene storyboard – check out the video above for a peek at how it's shaping up!
Enrico asked for an explanation of the new storyboards. The big idea – which was originally suggested a long time ago by Breadloaf – is that sex scenes could be more like quests, with beginnings, branching paths based on decisions and dice rolls, and multiple endings.
The storyboard is just a flowchart that maps out the scene in advance. Once it's complete we'll use it as a blueprint to help us implement the scene in the game.
The prototype has two new avatar art requirements: a "modesty pose" which the agent can (optionally) strike during a (sometimes) unexpected interruption to the scene, and an unzipped version of the dress (used during the makeout part of the scene, to create more sexual tension). Victoria finished these today, and they both look great. Check out the modesty pose:

I moved this task to "done" in the Trello. My main focus is still the storyboard – there are a few branched that still need to be planned out – and I'll get more done on this on the next dev day, which is tomorrow. See you then!
Crushstation
2019-09-15 09:11:28 +0000 UTCAnlu
2019-09-14 14:59:02 +0000 UTCASLPro3D
2019-09-14 12:32:37 +0000 UTCEnrico
2019-09-13 11:19:01 +0000 UTCCrushstation
2019-09-13 09:37:34 +0000 UTCCrushstation
2019-09-13 09:18:57 +0000 UTCCrushstation
2019-09-13 09:17:22 +0000 UTCCrushstation
2019-09-13 09:17:08 +0000 UTCAnlu
2019-09-13 07:37:03 +0000 UTCEnrico
2019-09-12 09:06:34 +0000 UTCAnand
2019-09-12 02:26:45 +0000 UTCsquarenuts
2019-09-12 02:09:19 +0000 UTCExar Kun
2019-09-12 00:12:57 +0000 UTC