Working so hard...
Added 2019-08-30 00:15:24 +0000 UTC
...but loving it! ☺️ It feels like everything is clicking together in the new prototype.
So far I have:
- Built Sex Engine v2 scene storyboards in four different apps
- Settled on the best method of building Sex Engine v2 storyboards (a combined workflow using apps #2 and #4)
- Created a full storyboard for a v2 sex scene
- Created a system that modifies the NPC's behaviour based on his impression of your agent
- Created draft SURPS rules for making out, oral sex, vaginal sex, anal sex and spanking
- Experimented with new Dominant, Submissive and Sadist Kinks
- Created a dynamic Initiative system (based on each character's psychological traits, Kinks and arousal level) that determines which character takes the lead at varying points throughout the sex scene
- Created draft SURPS rules that makes the combination of PC/NPC kinks, preferences, mutual attractiveness and PC/NPC decisions impact a sex scene
- Created a totally new way of writing sex scenes (based on an old idea of Breadloaf's) - goodbye, <<maleName>> inserts his <<maleSexOrgan>> into your <<femaleSexOrgan>>, hello Dynamic Sex Scenes
Right now I'm still the only living creature that's seen the prototype: I haven't even shared it with the rest of the team yet. I promise to cross roads carefully until I have shared this with someone sensible, like Hyneman. I don't know exactly how long that will take, but I do know that the Sex Engine in v1.6 is going to be a radical step forward.
Once the team have had a chance to test and improve it, we'll get a dev version out to Operators+ for feedback, followed by a 1.6 Beta version (which will go out first to Analysts, followed by a general release 14 days later).
I still have lots more to do, but it's moving faster now I'm happy with the app workflow and have written lots of the rules. Next dev day is tomorrow, see you then!