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Freelance 101: Setting rates

I've been getting a lot of questions on Twitter about making freelance sustainable, so I'll be addressing the basics of freelancing in a few upcoming posts. I'm still relatively new to this but hopefully I can provide some insight! Blog posts (similar to the master studies post) will be treated like tutorials: early access for $5+, and open to suggestions for $10+ Patrons. Thanks!

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"What should I charge?" is one of the biggest questions among artists that are seeking compensation for their work, especially in a freelance setting. I want to break down the lessons that I've learned (and continue to learn) over the years regarding rates.

Some context: I did some low-rate freelancing while in college as a 2D game artist, got a few years of in-house experience, and am now freelancing fulltime. I work in the US entirely for American companies and live about 20 minutes from downtown Chicago. I'm living in a residential neighborhood with my bf so our $1200 rent is split down the middle and I pay out of pocket for insurance, plus I don't have to pay for a car.

The most important piece of information to know is that as a freelancer, you should charge more than what you would be paid in-house. You're paying out of pocket for a ton of things that the company would normally cover, and they know that. A lot of folks are surprised when told that fulltime freelancers should charge what they need to in order to make profit, but it's all much clearer when you do the math. So...what expenses will you be paying for?

"Wow! That shit sounds expensive and risky!" It very much is, and that's why it's important to set your asking rate at a fair price. I've heard varying pieces of advice on the lowest rate you should set for yourself, but it's usually either $40/hour or 3X what minimum wage is locally. Any company with funding that regularly works with freelancers should expect that. If they're shocked by it, that's a red flag.

Also keep in mind the length of the project when setting rates. If it's a super short 2-week contract, charge more than if it's a gig that will (probably) last for several months. Consistently having income over an extended period of time provides a lot more flexibility than making a burst of cash and being out of work immediately afterwards. And remember that contracts can end any time! Always be prepared to suddenly lose work.

I personally never work for under $60/hour now except as an absolute exception. I started freelancing at $40/hour and found out very quickly that wasn't high enough. 

Taking a quote from my "5 Needed Traits for Successful Freelancers" post: 

I know of a lot of situations in which a client wanted to hire someone, but that artist skirted around the money conversation too long, so nothing could happen.
You have to be willing to talk numbers.
The easiest way to do this is to talk to other artists about what your rate should be, then really stick to it. Have a minimum. Have a "I'm guessing this will be a little too high, but I'm going to quote it anyways" rate. Have an asshole rate. But you MUST have set numbers in mind before you can be confident in quoting rates. If you're not sure how much you can charge, here are some suggestions:
-Read Xavier's Big Thread(tm) on freelancing rates
-Check out freelance rate calculators like this one 
-Read my Patreon Freelance 101 post about rates
-Follow Justin Oaksford on Twitter (just in general. Great dude.)
A good rule of thumb is that your MINIMUM should be 3x minimum wage or more. Personally? I never quote under $60/hour as an absolute. My default is higher than that now, but I had to learn the hard way. My original absolute minimum when I started was $40/hour, but that was actually way too low. (My gut reaction is to be nervous putting that number out there, but I also believe that wage transparency benefits all workers.)
Sometimes I'm okay with a lower rate for either a project I really want to work on or if there is some sort of revenue sharing option... but that's all pretty situational.
TL,DR: when in doubt, make your minimum either $40/hour or 3x your local minimum wage.

If you're struggling to find enough gigs to freelance fulltime, remember that your basic needs are valid and need to be met. If that means working a parttime job and doing freelance on the side until it's sustainable, there is absolutely nothing wrong with that. A slew of artists that I'm close to do this, and although it can be hard to juggle, it lets you put food on the table and keep your creativity flowing.

Do the math. Take your living expenses seriously and be honest with your cost of living. If you're asking too low...for the next opportunity, bite the bullet and ask higher.  

Edit: just added another thread here:  https://twitter.com/beccahallstedt/status/1153678193599090688?s=20

Freelance 101: Setting rates

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