XaiJu
NoxiousGames
NoxiousGames

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June Release Plans

Another new month means another new set of release plans! Some exciting things going on in the background, 69 Days After is set to be featured in Steam Next Fest which should help bolster it's wishlist numbers as well as bringing more eyes to us in general. Additionally, Holstaur Milk Ranch 0.01 was released for free on itch, bringing in a bunch of new people as well! If you're one of them, welcome in! Holstaur Milk Ranch is just getting started and I'm excited to continue working on it.

First however, I'm going to be completing the new version of MGG 1.50b, since I only ended up having enough time for a half-way version before the end of last month. This version will be finishing up the new clothing system, and adding a couple new options. I'll also be fixing some long overdue bugs, such as the Autocleaners.
I'll be releasing another version of Holstaur Milk Ranch, finishing anything in Level 2 that isn't quite working the way I want, and beginning work on Level 3.
Then lastly RogueLove will be getting another update this month as well, I'd like to focus on fixing quite a few bugs in this one, so it might end up being a little light on content, however I do still want to add more ero attacks to Boss fights.

MGG 1.50b (June 17th) <-Now Available
[X] New Items; Silk Beanie, Silk Shorts, Silk Hoodie
[X] Redesigned Gardening trainer
[X] Add more pattern options for all clothes
[X] Improved appearance of all underwear patterns (including 'blank' pattern)
[X] Proper textures for Silk Shirt and Silk Skirt
[X] Monsters remove clothes when engaging in s**
[X] More clothing options
[X] Dye options work on Body and Leg slot
[X] Rework Autocleaners
[X] Autocleaners set to deposit will now attempt to deposit to their target Storage when they have 1 item, instead of waiting until full
[X] Made Autocleaner movement much less floaty, they will speed up and stop on a dime when they have to, instead of slowing to a stop and turning around slowly when changing direction
[X] Fixed a glitch which prevented the list of patterns from appearing in the selection menu
[X] Fixed a glitch where clothing colours and patterns were only applying when the item was equipped, and were unable to change unless the item was unequipped then re-equipped

Holstaur Milk Ranch 0.03 (June 25th) <-Now Available
[X] New Animations; Bull x Cow, Wolf x Cow, Bull x Filly, Bull x Cow (f*ta), Coyote x Cow (f*ta), Mel M***urbate
[X] 4 New Monster Girl pets (the last two for Level 2 and first 2 for Level 3); Riley the Rottweiler, Filly the Femboy, Maggie the Magnet, Mel the Myconid
[X] New Resource; Bull C*m, Holstaur C*m, Wild C*m (all attackers begin dropping this at Level 3, as well as some pets)
[X] Riley the Rottweiler is a stronger and slightly faster attack dog than Penny, but she requires food and will become even weaker if unfed
[X] Filly the Femboy can be targeted instead of Holstaur for either satisfying Bulls or distracting Attackers. Since he can't be impregnated, he won't run away after
[X] Maggie the Magnet is an automaton who stays stationary, but pulls collectables towards her every few seconds. This makes collection easier for the player and collector pets alike
[X] Mel the Myconid is a mushroom f*ta girl who will charge up and release a cloud of spore c*m which will impregnate all nearby Holstaur girls, causing them to run away. You have to repeatedly click her when she starts charging up to relieve her to avoid this. She will produce a jar of C*m if her spore bomb is thwarted
[X] Pheromones can now be cancelled by right-clicking, the cost will be refunded
[X] Added a shake to the Money display on the HUD, so that when Money is below 0 and turns red there's still a visual indication that you don't have enough Money for a purchase
[X] Tweaked all Bull x Etc. animations, resized the target so they are the same size in game as during the animation
[X] Level 3; A Farm for F*tanari started
[X] In this version, stocked C*m jars will be sold over time. In the next update patrons will line up as time passes and will get mad and leave if stock is not available in time, and in Level 3-3 and up they will request specific types
[X] Level 3 map complete
[X] F*tanari potions will convert Holstaur Girls into F*tas, allowing them to produce an extra material which can be sold
[X] Simple placeholder graphics for F*ta versions of Cows
[X] Bulls, Holstaur F*tas, Coyotes, Wolves, and Vines produce C*m after s*x
[X] Penny and Riley will no longer target attackers with 0 HP
[X] Fixed a glitch which prevented Mimic Coins from despawning at the end of a level
[X] Fixed a glitch where Penny and Riley were not targeting Alraunes or their Vines
[X] Fixed a glitch where Wolves who were attacked by Bulls may have been able to continue acting despite being "busy"
[X] Fixed a glitch where Pheromones could be bought multiple times, even when already holding one, resulting in wasted Money

RogueLove 0.28.1 (June 30th) <-Now Available
[X] New Animations; Human bathing, Drow bathing, Faun bathing (Getting in, + 3 idles each)
[X] Filled in missing graphics for Challenge mode achievements
[X] Taking a bath will no longer apply the effects instantly, but instead play an animation of the character jumping in, then cycle between a few washing animations. You can press interact again to jump out at any point, and the effects will be applied then
[X] The bath in the starting area (unlocked when a specific boss is defeated) can now be used by the Player. Purely cosmetic, but kind of fun, and an easy way to see the new bathing animations
[X] Working on a new system for spawning various gameplay elements in the world, starting with Chests for now. A new function will scan tiles in the room for a free tile to spawn the Chest on, and if it's occupied already it will move on to the next tile in sequence. Still need to work more on this, and it will be complete for the full release of 0.29
[X] Reduced the chance for certain room variants to appear

MGG Background Development
[//] MGG UE5 playable for Patrons (more errors than initially displayed by migration)
[//] MGG: Continue work on Engine updates
[//] Complete rough playable test of new terrain editing system

Extra
[/] Figure out why Android builds don't work on Android 14

[ ] - Not started/ Barely started
[/] - Started/ Progressing
[//] - Almost finished
[X] - Complete


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