XaiJu
darknessfallsmod
darknessfallsmod

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DF, impending A21 and my plans

With A21 right around the corner, I thought I'd better give you all an update with regards to Darkness Falls.

Based on the past release, I think we're looking around July for A21 experiemental release. We just had the first dev stream and it's usually 2-3 months after that when it goes into experimental. Given that TFP love to hit their steam sales, I'm expecting around July.

Because of that, I am NOT planning any major or minor updates to DF until after A21 is out. So if folks want to suspend their support until that point, I would totally understand.

However, just because I'm not planning any save-breaking major updates doesn't mean that development has stopped! And... I have a surprise for you all.

Basically I made a smol modlet where I can tweak/test things without needing a complete download for the mod. I thought I'd offer it up here for everyone. I have no idea if this is save compatible. I THINK it is, but with the new tool and tool slots on workstations, I cannot guarantee it.

Also, with the new assets for the turrets, this is NOT a server-side install thing. Everyone needs it.

- Added Improved Heating Element for Big Forge, Advanced Forge, Fusion Forge and Working Ovens. Reduces craft time by 25%
- Added High Caliber Sniper Barrel. Sets magazine size to 1, but increases damage by 200%
- Added in the coilturrets so you don't need that separate modlet anymore.
- Coil weapons no longer have bonus damage to demons, but DO disable demonic regen.
- Coilturrets ALSO disable demonic regen.
- Laser weapons with normal energy cells now deal +100% damage to demons. (stacks with blessed metal)
- Overcharged energy cells now deal +200% damage to demons. (stacks with blessed metal)

Link: https://drive.google.com/file/d/1JflUWLSVFNXvnWbAgoQEstXCcv3PmzYf/view?usp=share_link

Just drop the folder from the zip file into /Mods and you're done! Have fun :)


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