DF-V4.02-DEV-B1 Alt Links Access!
Added 2022-02-28 02:15:50 +0000 UTCI put this build out for everyone, but I wanted to make sure you folks had an additional server to help with traffic issues. :)
V4.02-DEV-B1
- Wandering Horde modlet is now included in DF by default. HOWEVER, the hours min/max as set to 24/28 (similar to vanilla) and the random size is set between 10 and 30. This is user configurable in Mods\3-DarknessFalls-WanderingHordePatch\Config\blocks.xml
- Changed all Survivors back to EntitySurvivor instead of EntityAliveSDX to fix the NRE inside traders.
- Quicker Crafting now decreases scrapping times by 10%/lvl.
- Clawhammer now has the craft speed increase from the wrench.
- Wrench now grants 25% scrap speed increase when installed in the workbench.
- Fixed House Door prices.
- Increased spawn rate of some plants in the Forest and Desert around ore spawn nodes.
- Redid the bunker sleepers so the demonic behemoth and incubus are present at GS400 or higher (but not lower).
- Power Blow Mod should now work on deployed sledge turrets (thanks grumpybeard!)
- Duplicate tools in Working Stiff boxes should now not be as bad.
- Savage County boxes now have the correct loot lists.
- End POI chest loot buffed slightly.
- Localization fixed for the Titanium Hunting Knife (master scientist) and Titanium Machete (master survivalist).
- Added Vehicle Stamina Usage Reduction to Athletics. (localization not added as this is for testing)
- Mineral Water now has Efficient Digestion like it's supposed to.
- Moved Pure Mineral Water off Wasteland Treasures 2 to The Survivor 4.
- Moved Jerky off Survivalist Mastery to The Survivor 4.
- Swapped over Wasteland Treasures 1 and 4 so the perk isn't front-loaded.
IMPORTANT NOTE: Because I messed with perks, this could wipe your save. ONLY PLAY IF YOU HAVE A BACKUP!!!!!!!!
Link: https://drive.google.com/file/d/1jniy58mFNsM5TpcgOlPmXV3_RlD6uadu/view?usp=sharing
Alt Link: https://mega.nz/file/yTxglSrQ#ELgM5d1i6255fo-oK61C6ZqSSz3kmGLN4GAKnt0zfew