Zombie Evolution
Added 2019-06-08 14:14:32 +0000 UTCBeen bouncing some ideas around with the testers and thought I'd share what we've come up with.
So I wanted to put some extra item mods in the game, specifically ones that apply a damage-over-time buffs to zombies. You know the Burning Shaft mod in vanilla that applies fire? Basically the same as that.
So far I've made an equivalent of that for guns. I'm also working on an electric damage mod and a cold damage mod... which got me thinking.
What if those mods had corresponding zombie types? So a cold mod wouldn't work on a cold zombie, a fire mod wouldn't work on a fire zombie, etc.
The next set of screenshots are what I'm working on right now. Basically I altered the radiated texture to blue to give the impression of a "frozen" zombie, because just tinting the clothes apparently doesn't work anymore.
For fire zombies, I'm probably just going to slap a smoke particle effect on them because I don't want players having to load a ton of textures at run-time... it already takes a while to boot up the mod. :)
Let me know what you think.