Hey Guys, The new update is available for download. In this one, I've added my first 1.17 textures and updated some of the old ones. The new 1.17 textures are the copper variants, I tried to make them look as close to vanilla as possible, but in a realistic way ofc. :D I've also replaced the old magma texture with a new one and added brown mushroom texture for the taiga biome and I finished all the prismarine variants.
1.17 Optifine is still in developement so I haven't made a separate 1.17 pack. You can use the 1.16 version, it will give you a message about incompatibility, but It should still load just fine.
Note: Disable anisotropic filtering if you're getting transparent textures at water edges and If the leaves are looking weird you need to set the tree settings to fancy. Also make sure to set the proper texture resolution in the shader settings, especially if you're using SEUS PTGI HRR 2.1. Another thing, If you're getting the resource pack reload faied message that means you're running out of RAM. In that case simply go with the 512x version.
No need to download the previous versions, these are all standalone.
Test Map 1.14 (Forge and the .jar files are required)
Test Map 1.16 (Forge and the .jar files are required)
Installation for the main packs are the same as before, just copy the downloaded .zip file inside your resource pack folder and enable the pack in the ingame menu. If you're coming from on older version you can simply delete that. The new versions always have everything included. The jar files are only necesary for the custom new models. Here is a short installation video on how to install it properly. You can find the download links for forge and optifine in the video desctiption or down below.
Installation video ( It's for 1.16.4, but the same applies for other versions as well, just make sure you use the proper version for Forge and Optifine otherwise your game will crash.)
The mods folder can be found here, if it's not there just make a new one.
"C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\mods"
The resourcepacks folder can be found here.
"C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\resourcepacks"
To match the quality of the screenshots, use SEUS PTGI E11 and set RAYTRACE_GEOMETRY_QUALITY to 0, and change the tonemap to ACEStonemap in the shader settings.
To get the Parallax effect (3D bumpy textures) you need to use a compatible shader, I recommend using Continuum 2.1 or SEUS Renewed. ( SEUS Renewed only supports it up to 512x)
What's new
lyiXzz .
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