XaiJu
sgtmarkiv
sgtmarkiv

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A new version (Release Candidate 2-B) was released today.

 


Direct download link:

https://www.moddb.com/downloads/start/95667…

These are the changes:

- Map Enhancement System is finished for Doom 1.

- New Assault Shotgun sprites.

- Non-monster objects will no longer show health bars.

- New brightmaps and better light effects for all firearms.

- Fixed an old bug that caused imp and pinky demons melee attacks to be impossible to sidestep away.

- Reloading the shotgun during the pumping animation will skip directly to the reloading sequence smoothly (only with BD's own reload button)

- Playing on higher levels of blood settings now increases the amount of blood decals.

- Kicking windows no longer kills the player.

- Improved the footstep system to make sounds be played closer to the player.

- I have opened a bug reporting forum on Moddb. Post any of your bug reports and suggestions there, and do not message them to me on social media, because I am not able to track them if you do.

https://www.moddb.com/…/brutal-do…/forum/board/bug-reporting

- Several bugfixes I forgot to mention.
- Added a CVAR to disable rocket backblast (bd_rocketbackblast)

- Added a CVAR to disable voxel decorations spawned by the Map Enhancement System (bd_voxeldec) because Voxels causes Android users to crash.

Comments

Would it be possible to have a cvar to turn off the weapon upward recoil on several of the guns?

Excited!! Keep up the great work, I look forward to the final release and I'm playtesting this with a friend in co-op tonight. :-) Can't wait!


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