A new version (Release Candidate 2-B) was released today.
Added 2018-10-30 02:28:44 +0000 UTC
Direct download link:
https://www.moddb.com/downloads/start/95667…
These are the changes:
- Map Enhancement System is finished for Doom 1.
- New Assault Shotgun sprites.
- Non-monster objects will no longer show health bars.
- New brightmaps and better light effects for all firearms.
- Fixed an old bug that caused imp and pinky demons melee attacks to be impossible to sidestep away.
- Reloading the shotgun during the pumping animation will skip directly to the reloading sequence smoothly (only with BD's own reload button)
- Playing on higher levels of blood settings now increases the amount of blood decals.
- Kicking windows no longer kills the player.
- Improved the footstep system to make sounds be played closer to the player.
- I have opened a bug reporting forum on Moddb. Post any of your bug reports and suggestions there, and do not message them to me on social media, because I am not able to track them if you do.
https://www.moddb.com/…/brutal-do…/forum/board/bug-reporting
- Several bugfixes I forgot to mention.
- Added a CVAR to disable rocket backblast (bd_rocketbackblast)
- Added a CVAR to disable voxel decorations spawned by the Map Enhancement System (bd_voxeldec) because Voxels causes Android users to crash.