New version of BDv21 test
Added 2018-04-25 23:15:05 +0000 UTCApril 25's changelog:
http://www.moddb.com/mods/brutal-doom/downloads/brutal-doom-v21-beta
- Players can kick zombie heads by walking over them just like in Blood (only works on Singleplayer for performance measures)
- Fixed lots of bugs related to weapons.
- Destroyable bodies now works on multiplayer. Theoretically there should not be any increase in net traffic.
- Added muddy blood pools for both blue and green blood types when falling over liquids.
- Added a key binding (default O) to select the ammo drop function.
- Player's health and armor can no longer go past 300.
- Fixed a bug causing a dying imp to spawn infinite head hitboxes.
- Health and Armor bonus won't respawn in multiplayer to prevent players from abusing it and slowing down Survival games.
- Increased player's resistance to shrapnel damage, so the extra damage caused by barrels wont cause unintended deaths and prevent maps that heavily relies on barrels and voodoo dolls from breaking up.
- Fixed meatshields for all zombies (Still missing a few sprites/placeholders).
- Fixed a bug that didn't allowed the player to rocket jump.
- Added new weapon icons for dual wielding.
- Fixed missing evil marines on A.L.T. wad, and Mr. X on Scythe 2.
A new version of Extermination Day will also be uploaded later tonight.