This feature won't be included in the next update, as it still needs more development. The game has had an advanced squad system since the insertion mission was introduced, but most of its functionality was previously restricted to AI use—until now.
By leveraging the same system players use for buildings, they can now deploy an ally to assist in combat. This ally can receive orders, interact with the player character, and engage with the environment. The system is still a work in progress, and I plan to replace Raven with a robotic companion that can be healed using the wrench—essentially functioning as a personal bodyguard.
Due to the ongoing development of this feature, the item will remain in a "coming soon" state in the loadout editor but can still be accessed through remote menus.