This week we take a look at making some quick LED-style dots that can be used in a variety of ways—from just making an LED look, to making random dots for background elements. There's a couple of useful tips thrown about in there, like how to break your comps up into even squares and an expression for staccato movement. It's altered a little below with notes in case you need more guidance.
f = 3; //number of frames for each evolution step
e = 20; //degrees to evolve each step
t = Math.floor(time/thisComp.frameDuration/f);
t*e;
If you need a refresher on how the displacement map calculations work, check out out Tutorial 67: Glitch Mapping (https://www.youtube.com/watch?v=iW8AEDf7R8c). And don't forget to check out JSplacement (https://windmillart.net/?p=jsplacement)!
Workbench
2019-10-18 20:02:44 +0000 UTCChristian Prieto
2019-10-18 19:38:59 +0000 UTC