..:: March Check Up & Check In News Post Time ::..
Added 2022-03-29 21:00:04 +0000 UTC
TLDR; (1) Big Sius problem not IMMEDIATE as 1st told to me, few months before kicks in. (2) Patreon back on track next month! (3) Been ill, sucks. (4) Puppet animation success, plans for more + H.S.E. animated versions? (5) Doodles due out VERY soon. (6) Some art prepped and ready for next month (7) iGAPES Website Updating soon (8) You be awesome, don’t forget!
How's it all hanging you Rockstars?!
Gets get onto some well overdue news / updates and other bits all rolled into a nice message here. Now this should have come out last week or so in truth, but I've been really ill the last week and a bit (honestly it's hit me much harder than February Covid did - showing the jabs really took the edge), so please excuse the delay! Anyhow, better late than never! So let’s begin.
So March was very much a direct hands off on the patreon as mentioned on the main patreon page and in past messages but know that much has been done in the meantime. Unlike in the past when I've needed most of the time to combat burnout on quiet months; this time it was slightly different and more bits around the site and my work happened.
-=- THE BIG ‘IN REAL LIFE’ SIUS ISSUE UPDATE -=-
Oh shit son - well last month’s panic was real and having to drop everything was a honest last minute concern. I immediately acted to put things right and sort it out… but it seems a reprieve has appeared out the blue to given me extra time to get this fixed (Which was unexpected)!
So... the Heavy bad stuff still on the way for me sadly HOWEVER it maybe NOT as IMMEDIATE as I was informed it would be. This is a good thing!
However, I tried to fix the issue shortly after (thus the pause this month) and it didn’t quite work out despite my best efforts. This is a bad thing!
The truth is that it has bought time, which is great, but I still need to fix this and will mean some disruption from time to time. But for now I’m leaving the panicking for another month in the future and am looking forwards to getting back to normal and making more weird and strange stuff!
So with this next month will see the usual releases and goals in place like normal all willing! If anything strange comes up, I keep you all updated on this. Thank you all for your support and holding on during this crazy time for me – hoping to deliver more great works to you all soon!
-=- RECENT ILLNESS -=-
I'll not make a big thing of this but I'm a bit sick and tired of being sick and tired these last few weeks. No sooner had I battled off Covid did I land with some more illness which was far more trouble and had killed any desire to be creative while under the influence of its affects.
It set me back over a week stopping me even getting out simple time updates. So, while intentions to keep in touch and post more often where on my mind; actually doing more than the bare essentials was totally beyond me m'fraid. I'm mostly back to normal as of typing this and am glad it's wrapping up and can breathe properly and focus once again!
-=- PUPPET DESIGN RESULTS + PLANS -=-
On to something a little more fun now with the recent experiment I managed start of the month. Feels an age ago now, but the skills will be seen again and maybe in a futa and or gaper girl?
It was the benefit of being able to stay away from traditional patreon art and have been working on an entirely new skill of puppet animation with some new software available earlier one – have a check for the sub-zero test .
Taking an image in a 2d pose and animating it is simple and surprising how effective it could be. Not everything will shine with animation depending on its pose but when it does, it looks rather fab if I do say so myself and it's also really very fun too.
I’m honestly too lazy to do much traditional drawn animation. I get bogged down with redrawing everything over and over can give amazing results I have consoled myself to knowing this is just not a skill I can do in any timely manner. However this has given me a new skill learnt and maybe fun to apply to these smexy designs from time to time.
I’ve no MAJOR ideas beyond basic ones right now to do – I think I still need more practice at it honestly before I go into projects beyond my means but I hope to attempt this again before too long in some way shape or form.
-=- HSE PUPPET ANIMATION / 3D POSE COMBO IDEAS -=-
I contacted known cheese collector and iG honey select expert Cymic44 regarding animations in Honey select and setting the plug-ins up. I thought that if careful I’d be able to use the 3d model doing an animation (doing some heavy lifting) and move her painted genitalia on parts with careful posing and animations.
Doing this would mix the two worlds together, speed things up and look more genuine in theory if done right.
I’ve had a basic training chat and it maybe doable…? It’s the recording of the 3D model that’s not as refined as I’d like and integrating it into the program maybe in question / background issues. I’ll have to play and see if it looks any good at all once I’ve learnt the honey select animation processes.
So this maybe the next big test to try out maybe next month some time – it’ll be another learning experience, but maybe we can get some fun results from this?
-=- WEBSITES -=-
Again, being able to look away from my art program this last month gave me a touch of breathing space to do different things (like the puppet animation) and so I had spent a little time preparing my iGAPES website ( http://www.igapes.com ) and getting it operational once again after years of neglect. It’s been a long time coming!
Updates will roll out shortly in April for a while with what I've readied and scheduled. The goal is to trickle out older material after a bit of a torrent in the first month back but the patreon content will be the area of my attention first and if the websites gets neglected again, so be it.
This means that some backdated content will be released in some capacity that was once on the Patreon, but ultimately in a more limiting capacity (as the patreon content is complete and absolute with any blemishes or cut content), but the world will be able to see some of the works I've done.
I plan on releasing photomanips and the 3D H.S. edits mostly to begin. Artwork is still an area I'm unsure how best release in truth early art releases being commissions that have been requested by my client to be finally released - so I'm honouring that. Other art will have more edits or tough choices put on them and not all content made being released too.
I'd also planned to continue working on my Released Reactions ( http://www.releasedreactions.com ) website now some at iG was ready to go again, but this get stalled by my damned illness and may need a touch longer to get back up and running once again. Still hoping get this back up and running once again at some point but will have the same stipulations in place like iG content releases also.
Again just to crystal clear and state that I consider all supporter and patreon users should get the very best content I can give here. The website material will always be a reduced version / lack content extras and or be edited when needed. With this I can reward the kind and generous people who have backed me always who’ve picked up the complete patreon works each month; even when some creations are given out in some way, shape or lesser form. It’s the least I can do for you as my deep thanks.
There is NO WAY this stuff would have been made without your backing and so I and everybody who sees it owes you and any patreon supporter a huge debt of thanks for its existance. I meant it when I say you are all legends and my thanks to you knows no bounds, so thank you all so very much once again!
-=- ART CREATIONS - PREPARATION & FUN DOODLES -=-
With being off I had a chance to be creative and get some work done (illness aside) without deadlines and have some material prepared and ready for the upcoming month. With though time gained it’ll give me more opportunity to deliver more or give better results – so it’s a win win.
I have also done some 'doodles' which I enjoyed making but they evolved before i knew it into outlined and or high-quality pieces... that was both good and bad. Crafting HD art that’s ready to go is really nice for the next month, BUT as the goal was to make these quick pieces to GET SOMETHING OUT A WEEK AGO is a big oof from me ¬_¬ Whoops.
Anyhow I FORCED myself to keep it simple and am about to release some quick images (just need last min touch ups) but these hopefully will be released very soon after this post, so look forwards to these little 'tide me overs' and know the upcoming main content is looking good and ready just for colouring and releasing - all being well!
-=- OTHER BITS -=-
/// POSTING IN OTHER PLACES / PROMOTION
With the websites getting attention now that I can let the world know what we've been up to over here! I will also be posting more bits on my main discord ( https://discord.gg/8jbDf4Z ) to let people find my website updates as well as likely some promotion on places like Pixiv maybe a wise idea also – so don’t mind the extra a posts on such thing.
There has been a question if I'll post on social media, and there is a chance (such as twitter) but as I have the website I'm hoping that maybe enough to get the word out / show off my content? (it has so far)
/// PLANS GOING FORWARDS
I have an iG commission of sorts lined up (sure I can post it like in the past) – not sure how people will feel about it (including me) but somebody may appreciate it in some way shape or form.
I'd also like to do a more drawn sequence with a girl growing. I have a fun poll comparison iG image coming up (from being inspired by a recently posted image) but want to see if I can do a long term character (maybe futa also?) that maybe fun to see her change month after month like I've had plans too – if not this month then soon!
I’ve also gotten more doodles and poses not completed from this month that should be worked on and be released as content soon – so look forwards to that also. Full and fun month ahead planned ^_^
/// GAMES
Quick review of things played recently I want to speak out on.
Diplomacy is not an option - Another RTS 'time survival' city builder like. Really fun design on the characters and a fun tone going on of royalty vs hoards of presents charging in. Enough staples of design has been changed from the original 'They are billions' design (and it's clones) however though the balancing needs a going over. Very fun but still in need of some tweeks in this early access for balancing and some minor revisions, but it is actually a fun and has promise coming up.
Risk of Rain 2 DLC: survivors of the Void - Still love this game, still kicks my ass with a single mistake and like an abused house wife who doesn't know better, still loves it despite everything. New levels, items, characters, new final boss, monsters and synergy’s. It's worth every penny if you like RoR2. Game treats you like you just kicked it’s dog at times!
The Batman (Film) - I'm not a huge film person, but this was just great. A different take on a Batman film and more like a detective story with action squeezed in. Intense drama that goes MOST of the three hour run time without feeling disjointed and is a good old cinema experience being on the big screen. Worth your time!
Slay the Spire: Downfall – I don’t play with mods too often as I find some are not worth too much your time or tweak too little for the gains they give but this is a hearty recommendation. Acts like a DLC in a way with more bits and a new main character (who is really fun) and a play as the bosses mode which is crazy. Free and great.
Vampire Survivors– I found this in February when it was found but not massive, but has since the mainstream now and maybe isn’t so unheard of but is a riot. It’s a reverse bullet hell and old school simple looking arcade game that packs maximum fun into 30 mins per run and is DIRT cheap. If it looks fun to you, it is and worth a pick up for sure!
Dusk – There has been a few ‘Boomer shooters’ throwbacks I’ve played like Ion Fury (also good) but this one feels perfect in feel to say Quake action and speed. While not quite the same and the graphics could been a little too primitive in textures, the feeling is spot on and WELL worth playing if you liked them classics. The hype is real.
The Swindle – Replayed an evening on this stealth stealing rougelite and while it has quirks I’m surprised if didn’t take off as much as I feel it should. Has problems, but if stealth is a area you like, maybe worth investing time into it.
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Right - so that’s it for this ramble. Sorry it took a while to get something out to you and hoping in the next day or two to release these doodles as planned for you all in prep for the month ahead. Thank you SO very much for making this all happen for me, supporting me and am looking forwards to giving out more funky images very shortly! Stay safe, be well! Cheers, Sius