XaiJu
The Electric Underground
The Electric Underground

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VideoCast 1! (Audio) Is It Mature to Sell Our Childhood Collections

Hi Everyone, 

This is the audio feed for the first Videocast! To see the video (which I recommend of course) check out the video post!

As promised here is the reworked patreon episode! It is a videocast, the topic being the question of whether or not it is time for me (and perhaps my fellow players) to sell our childhood games, for both economic and philosophical reasons :-)

I'm really looking forward to hearing everyone's thoughts

VideoCast 1! (Audio) Is It Mature to Sell Our Childhood Collections

Comments

Yes this is what I am thinking as well :-)

The Electric Underground

I sold my entire retro game collection over the last 2years!cashed in,brought a nac,blast cab and some awsome cave/toaplan pcbs!Awsome!idon’t regret it all.there is a time limit to the value of retro games the next gen don’t give a damm if there’s no demand there’s no value and as you say the emulation of the 8-16bit era is perfect!

Dean Campbell

Yeah what I suspect is going to happen is that many of the well known titles, like ff6 and such, will hold their value for a long time to come. But the other common titles, like megaman x or super mario allstars, are going to start dropping in price. I just checked and Ninja Turtles on the NES is just $15 now. So this could be indicative of what is to come for the snes.

The Electric Underground

Totally relate to the fun of making thumbnails for videos. The topic of whether the physical retro gaming market is in decline (or will be soon) is an interesting one. One parallel I can think of (though I'm not an expect) is the market for comics floppies. I think the average age of that market is a bit older than the average age of a retro gamers. Similarly, zoomers are really not very interested in physical comic books. Still, the secondary market for comics, new and old, seems to keep going steadily. Boomers will probably keep it alive for a while yet. Retro games will always be cool and relevant... to us, haha. I don't collect now, but I might collect in the future, when I've got money to burn, just to keep them.

72pct_Water

Yeah for me I'm truly am divided on this idea. Part of me thinks it might be healthy to sell these games and the other part feels that I might sell them and feel regret for doing so. It's really hard to say! I do know that on a practical basis I never use them ha, between pc emu and the mister. Maybe I'll start by selling the games I'm less attached to and see how I feel.

The Electric Underground

Love the video cast format along with the option to just have audio. Days like today where I'm stuck at work, audio is the only option for me but I'll definitely check out the video when I can. Funny about the retro games topic, I just so happened to pull out my retro collection this past weekend. I was looking for something else and decided to peruse. It was fun reminiscing and discovering games that I had forgotten, but when I was done I just shoved them back in a box and stuck it in a corner of a closet. I've considered hooking up the ol SNES and going for a round of Raiden Trad for old times sake, but then I look at all the wires and go back to emulation. Having a kid on the way myself and not the biggest house in the world I have to ask why I'm actually holding on to all this stuff. Also my wife does in fact have a collection of VHS tapes from her childhood. I think once in the entire time I've known her she's actually pulled out the VCR to watch one lol. I do not think selling your childhood stuff is a mandatory part of being an "adult" or a sign maturity, especially if it means something to you and brings you joy. You can't put a price on that kind of thing. Even if I decided to liquidate my collection it would be because I don't feel the need to keep them anymore and even so there are some pieces I will keep till the day I die. The only way I could see holding on to things as irresponsible is if you are doing so to the detriment of other aspects of your life.

Chinopolis


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