Sorcerer Update: quality of life and bug fixes
Added 2020-09-30 01:44:50 +0000 UTCGot another update, V3-6-2, this one is just some quality of life stuff and bug fixes. Nothing too fancy. I do recommend getting it though if you're using the Animation Replacer script, as it contains a fix for an animation transition issue in the Practice interactions.
- Fixed an animation transition issue in the Practice interactions, relating to the optional Animation Replacer. Note: You do NOT need to re-download the replacer script to get this fix. Just the main mod.
- The visual style of Teleport and Enchanted Run is normally determined by Alignment. You can now override this by going to Spells > Visuals and clicking "Movement..." to set as Dark, Light, or Neutral visual regardless of alignment. In particular, I made this an option because the neutral rituals stick you with neutral visual, with no way to change the style, since they are stuck at neutral alignment.
- Spells (Cheat) Decay lock/unlock for specializations can now be applied more quickly with an "All Sorcerer Specializations" option in each.
- Mischief Arts: Apply Random Hairstyle wasn't working at all anymore in my testing. I kinda fixed it, which required changing it so it only changes the style and leaves the color alone. Better than completely broken, I say.
- Plumbbob color will no longer turn red if Alignment is a low value, as if you have a low need. (It was never intended to turn red, I just didn't have a way to disable it in the past. I discovered by accident it's possible to change that now.)
- Douse should no longer erroneously show up on fireplaces.
Comments
Awesome! Thank you for the updates ❤️
Leila Beam
2020-09-30 08:35:29 +0000 UTC