XaiJu
Finathai
Finathai

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[Update] V1.5 FTSC


[DL] Finathai's Toon Shader Collection for Blender Goo Engine

After weeks of work, I can finally present my finished toon shader node groups for Blender Goo Engine 4.1+. It can be used for both character shading and general object shading, providing sharp or smooth light and shadow effects. It's compatible with the textures and lightmaps used by HoYoverse. ...

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Another day, another outline method.


Changelog:

- Added Grease Pencil Line Art preset

- Moved shader outlines to the 'Effects Addon'.

- Slightly changed lighting math for sharper lighting overall.

- Added 'World Lighting Flatness' setting to adjust realistic shading due to world lighting.

- Simplified compositor setup, shader outlines can be controlled in compositor, Grease Pencil lines can't. The Defocus node at the end can affect GP lines, depends on camera focus distance, though.

- Added a sky texture in world shading, inactive by default.



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