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Finathai
Finathai

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[DL] Stylized Handcuffs for Blender Goo Engine


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A pair of thick handcuffs for Blender, shading done with FTSC Core v1.3. These are fully rigged, although the rig is a bit hacky and the chain likes to wiggle around a bit.


The two colors of the main body are masked on and can easily be changed. The shading also comes with a custom normal map. You can also replace my shader with a Principled BSDF, if you prefer a PBR look.


The geometry is quite clean, containing 11100 vertices pre-subdivision. It works great with Blender Freestyle lines. I will probably make more variations of these cuffs in the future, but this is a good baseline model.


Have fun with the model.



[DL] Stylized Handcuffs for Blender Goo Engine [DL] Stylized Handcuffs for Blender Goo Engine

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