[Update] V1.2 FTSC
Added 2024-09-01 16:11:29 +0000 UTC[DL] Finathai's Toon Shader Collection for Blender Goo Engine

After weeks of work, I can finally present my finished toon shader node groups for Blender Goo Engine 4.1+. It can be used for both character shading and general object shading, providing sharp or smooth light and shadow effects. It's compatible with the textures and lightmaps used by HoYoverse. ...
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V1.2
- Changed specular math, specularity is now independant from Base Color.
- Light strength for high light sharpness is more adjustable now.
- Added Bump node to metallic shader.
- Added teapot and more material examples.