Since I work alone and not as a team, instead of having the regular writing, coding, rendering percentages... The progress report will be fragmented into scenes.
Each filled bar is a snippet from a real render of the completed scene. It also means they are implemented and ready to play.
This way if I can't make it to the end, the update will be out on 25 each month no matter what. I will try my best to not make it abruptly end if that happens.
No rush but deadline is important, I need to learn to work that fast while keeping the graphic up to my standard.
See you soon. Au revoir.
-LeFrench
Edit: Added a little mark to show where the good stuff happens on a scale of 1 to 3 flames. (You probably know what 3 flames means)
James Flopps
2022-07-09 07:57:18 +0000 UTC