Making a fully procedurally generated walking animation was more difficult than I thought. At any moment a player command can change and the animation has to rebuild. Good test for the animation system. The rest of the animations are easier.
Benefits of being able to change shoes and walking style dynamically, depending on the state of the character.
Thank you for keeping the faith in the game. I'll try once again to speed up.
cronbron
2023-08-28 11:04:11 +0000 UTCHikaru
2023-08-26 17:31:13 +0000 UTC