XaiJu
oskarpotocki
oskarpotocki

patreon


Roadmap Updated September 2021

Check out the latest update to the roadmap.

Notable changes:
Various mods moved to 'released' tab.
Vanilla Furniture Expanded in development and should be ready to release soonish.
Vanilla Factions Expanded - Ancients as well as Rim-Effect Asari and the Reapers almost complete and will soon go into beta testing.
Added Vanilla UI Expanded to the roadmap
Added Rim-Effect Drell to the roadmap
Moved Vanilla Trading Expanded forward, ahead of Painting Expanded.
Changed the preview image for Vanilla Vehicles Expanded
Revealed one mystery mod to be: Vanilla Warwalkers Expanded.

All in all, I think we are making a sexy and considerable progress.

Roadmap Updated September 2021

Comments

What do you mean VFE - Classical? Are we not looking at the same roadmap?

Oskar Potocki

Vanilla Biomes Expanded - Anima Forest was on a previous roadmap (August 2020) and was retitled as a Regrowth project in the March 2021 project. Much like VFE - Classical, they seem to have been pushed down the line considerably. I can't find any mention or rebranding of VBE - Primordial or Underworld since their announcement over a year ago.

Artemis Martin

I think you're thinking of Helixian's Biomes mods, my man.

I didn't know that, ya learn something new every day. :)

what biomes?

Oskar Potocki

Just curious, are you no longer working on the Biomes?

ToonzNCereal

I want them all but for some reason i feel myself drawn to outposts and trading. keep up the good work.

kyle

From an earlier roadmap: "Based on Lore primer, humanity developed large Graser (Gamma ray laser) weapons for ship to ship combat. What if you got your hands on the tech and built a Gamma ray artillery in your base? What if I told you that it renders all power armors useless as Gamma ray locks them in place for easy picking?"

Artemis Martin

Yep they will, otherwise I’d have to do them as large animals and that’s a shitty way to do such a great mod xd

Oskar Potocki

I am very close friends with Smash Phil, author of Vehicle Framework. I know roughly when it will come out and it won’t be tomorrow, sadly ;)

Oskar Potocki

It's not September yet!!!

Twonki

Doh. I am clearly part of the blinded ideology.. thanks!

Gerhard de Boer

I think that's the Anima Theme, between Outposts and UI

Michael Whitehead

Me too! If it's a laser (and not particle wibbly-wobbly stuff...), then to qualify as "artillery" instead of just.....a big turret or emplacement like the HMG complex, it would probably be either satellite-fired or you're bouncing it off of some kind of mirror. Lasers are mainly used as direct-fire weapons because they are very direct. Of course, using mirrors to bounce your artillery beams off of could be an interesting challenge-maybe the killbox of the future involves forcing enemies to walk within range of the Disco Ball of Doom?

Ethan Downing

So hot Where in this list would be the "Gauranlen tree to anima tree" mod?

Gerhard de Boer

So how much is the projected release of the 'vehicles framework' I've heard so much about pushing back the Vanilla Vehicles and Warwalkers mods? From what I hear it's been a long time coming-if it suddenly comes out tomorrow do they get bumped up because, well, it's an option to work on them in-depth now? Also, I agree, progress so far is epic.

Ethan Downing

Odd question. Will Warwalkers be dependant on the vehicles framework? I'm going to use both either way, just curious.

Lennybolt7

Isn't there lore on Xenohumans, namely subspecies of humanity who have adapted themselves genetically to foreign hostile environments across the galaxy? Have you considered doing anything with them, perhaps in VE Genetics or some later mod? Either way, I can't wait to see what you and the rest of the VE team come up with, it's all amazing :D

Gamma ray laser... In an artillery format.. That should be fun!

Kommi

According to Rimworld lore, aliens do not exist. We adhere to the lore, and sadly this is an immovable hard rule.

Oskar Potocki

Graser.... artillery???? I don't know what that means but I look forward to it !

Billy

I can't wait to see what's included in the Architect module! Sidenote, have you and the crew thought about doing a custom race (outside of existing IP of course)?

So excited for a full rimeffect playthrough, one day. Thank you for all of your hard work

Mason Bragg

i am so excited for all of these mods, vanilla expanded is what keeps me coming back to rimworld every couple of months

John Labuda

Thanks again for all you guys do for this game.

Brian Lang

Potentially!

Oskar Potocki

Warwalkers is the RimWorld name for the gigantic Mech suits that are added in Ideology, rusted and scattered around the map. Now, imagine if you could build them, Mechwarrior style, and add various cannons and upgrades to them.

Oskar Potocki

Hyped! I was playing today and was finding mental breaks to be a bit repetitive. Quick unofficial suggestion, but have you ever thought of Vanilla Expanded - Mental breaks?

What's warwalker gonna focus on? The other expanded stuff is fairly self explanatory. Also, I'm super looking forward to genetics expanded. I'm ready to make some mutant animals. :P

Kel McDonald

I am unbelievably hyped for Vanilla Expanded Genetics. I'm trying so hard to wait patiently for the beta testing to start~~ πŸ˜‚

Ranisimo

Really looking forward to the Architect Module - and most of the mods to follow. Keep up the good work.

Phraxius


More Creators