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oskarpotocki
oskarpotocki

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[Release] Vanilla Weapons Expanded - Non-lethal

Vanilla Weapons Expanded - Non-Lethal has been a commonly requested weapon set. So many times prison breaks result in accidental deaths. So many times, an enemy raider is your colonist’s father and you accidentally put a sniper rifle round through his skull. So many times your berserk pawn starts to fight with your melee expert with archotech arms, resulting in, well, death.

Thanks to this mod, you will now have numerous ways of dispatching crowds and taking down single targets - you can use tear gas to blind groups of opponents, tasers to stun single targets, and dart guns to bring down even the hardest foes in a matter of seconds.

[Release] Vanilla Weapons Expanded - Non-lethal

Comments

Thanks! Will fix

Oskar Potocki

Just started a new game with a medieval tribe, and I've noticed the non-lethal tech apparently has no prerequisites, so I can research it immediately. Shouldn't it at least take Gunsmithing?

Scott Dockery


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