XaiJu
Beastygames
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Give me your perk ideas.

Hello everyone.


So you gave me your wonderful trait ideas, which, mind you were utterly spot on for what i wanted to include in the game, so here is round 2, this time for perks. Shoot me whatever idea you have in mind, here or in discord, and ill compile them all into a list like i did with the traits. Remember there is a high chance your perk idea might be included in the game, so please don't hold back lol.

Comments

Phoenix Perk Attaching a Phoenix Perk to your mc means that, upon knockout, your mc is revived once and the battle resumes from the same point where it left off

T Baby

I like it (Komodo Dragon is in the top 10 animals for me lol)

Upbeast

Lol i can see this for a berserk playthrough, sounds very fun.

Upbeast

Now thats extensive, thank you so much for this, i like them all alot.

Upbeast

Great suggestions.

Upbeast

Carrion beast 1: You are what you eat, your body now produces bacteria that is toxic to other beings and makes flesh easier to break down. Insp: Komodo dragon.

Mirak Shin

Double or nothing - Deal 2x damage in exchange for receiving 2x damage Reason: Go big or go home baaaybeeeeeeeeeeeee

Shogun

Life Steal - Regain HP every time you deal physical damage Mana Veins - Enables you to cast Magics and makes it easier to cast them. Power Boost - Significantly boost Strength and enable you to lift heavy objects easily Elemental Limbs - Increase melee elemental damage based on your current elements. Elemental Armor - Enables you to form a elemental armor made of whichever element is the highest or of your choosing that will increase your defense and make you immune to whatever element your elemental armor is currently for a while. Mind Reader - Enables you to read the minds of species lower leveled or around the same level as you. Species significantly stronger than you will resist it more easily and will sense where the intrusion came from. Armored Skin - Significantly increase defense and reflect damages whenever an enemy attacks you physically Trained - Significant boost in two stats of your choosing Haste - Greatly boost Speed and Agility Spiritual Sense - Enables you to sense Ghosts, Elemental and similar Spirits Poisoner - Basic knowledge on topics related to poisons and can make melee/ranged attacks poisonous Plague Bringer - Advanced knowledge on topics related to poisons, boosted poison damage and can assume a poisonous aura whenever you want Assassin - Significantly increases ambush damages, increases stealth when sneaking around and gain knowledge on how to kill targets easier or with specific methods (synergizes with Weakness Exploit) Corrupter - Makes it easy to corrupt other people's morals and for certain people, make them more likely to side with you (if they're Companions or ROs, they gain access to Evil or darker version of their powers/abilities. Some of their personalities might change) Devil - Enables you to form your own demonic religion, makes it much easier to corrupt other individuals and species and be able to convert them while also slowly changing your species towards a Demonic variant. Saint/Saintess - Enables you to convert other individuals to a more Holy morality and makes it easier to persuade them from darker actions. Angelic - Enables you to form your own Holy religion, makes it much easier to change them to a good alignment and easier to convert them while also slowly changing your species towards a Angelic variant. Eagle Sight - Able to see far in the distance and with greater details Enhanced Breath - Increases damage and range to existing breath attacks Greater Breath - Greatly increases damage and range and decreases cooldown time of breath attacks Over Breath - Enables you to use breath attacks as many times as you want and be able to go over the charging limit for increased damage and range whenever you want but will suffer recoil and some damage as drawbacks after using it. Weapon Master - Becomes proficient in all existing weaponry your current species can use Armor Mastery - Becomes proficient in all existing armors your current species can use and decrease the weight penalty of them Archery - Enables you to use Bows and similar weapons more easily (synergizes with Weakness Exploit) Bow Master - Proficient in all Bow-like weapons and able to fire them more efficiently (synergizes with Weakness Exploit) Weakness Exploit - Able to spot weaknesses in enemies and structures Blade Mastery - Proficient in all Bladed weapons Club Mastery - Proficient in all Blunt weapons (including Mages' Staves) Slippery - Makes you immune to being grabbed or get out of one easier but makes climbing or sticking to surfaces harder Monster Slayer - (After killing over 50+ monsters) Increased overall damage to monsters and gain some knowledge related to them Monster Hunter - (After killing over 200+ monsters) Greatly increases overall damage and knowledge related to monsters and makes tracking and hunting them easier Mortal Enemy - (After killing over 500+ mortal races) Increased overall damage to mortal races and gain some knowledge related to them Enemy Number One - (After killing over 800,000+ mortal races) Greatly increases overall damage and knowledge related to mortal races and makes tracking and hunting them easier while also giving you a darker reputation with them Craftsman - Becomes more proficient in crafting Tools and Weapons/Armors Merchant - Gain advanced knowledge on how money flows and which actions or businesses generates more money easily while also being able to set up and manage your own shop/business easier

Zarkrai

Know it all (gain Biomass everytime you show off some usefull or not so usefull knowledge), Iron stomache (can eat almost everything without draw back for example eating poision without being poisoned), Researcher (gain quick understanding of things relaxed to differnt topics like magic, alchemie), Warrior (Deal more physical damage to enemies), mage (more magic resitance and dealing more magic damage)

Stefan1404


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