XaiJu
Anonymous Lurker
Anonymous Lurker

patreon


Weekly Report

Work this week was primarily development of the dungeon layout and coding, which thankfully went much better than the Bandit Camp code stuff [there were a lot of issues getting the stealth stuff to work].

This dungeon is a typical dungeon with a few small RNG elements, and a couple 'trap' elements are in development. I got a bit hung up with getting some usable image generations for a trap, but I'm mostly past that now. Overall, the things completed were:

More work on the traps will likely follow this week, and potentially starting on generating the images for dungeon's enemies / boss.


More Creators