After over a year of development, here is the first early access (beta) release of this pack.
Let's be honest: vanilla Bolide configs are great, but they're pretty basic, not to say boring. You either get a comfy prefacelift that's barely faster than a 200BX, a rather quick GTT, or a GTR that's trying to send you to the shadow realm. So why not expand it with more OEM and aftermarket parts – all fitting the existing lore and era?
25+ factory and custom configs for Civetta Bolide,
Hundreds of new high quality parts,
Performance upgrades, including new engines and suspension parts,
Programmable ABS and driving safety electronics (ESP),
A selection of inverted tailgates, so hot this season.



The Bolide always felt incomplete compared to what a real supercar of its era would have offered. Contemporary sports and supercars usually had dozens of different variants (sometimes even one-offs) plus strong aftermarket support. But the Bolide, despite getting some new content with the remaster like the twin-turbocharged GTT and Group 5 GTR, still only offered about five meaningful configs when it should have had the variety you'd expect from Civetta's flagship.
This pack fills that gap with both OEM variants that should have existed and the aftermarket scene that would have naturally developed. On the factory side, you get cars like:
the 290 GTA as the lightweight road and track focused version of the early model,
the 290 GTE as a hardcore Le Mans-inspired track weapon,
and the GT2 as the slowest late Bolide you can get, especially with a 5-speed auto.
The aftermarket side captures what would have happened if the Bolide became a popular tuner-exotic in the 90s. You get the full treatment: tuner nosecones, wings, those distinctive teal taillights, underglow kits, massive exhausts, and even a wagon conversion inspired by the Greddy/Trust RX7.
Of course, each config comes with the performance upgrades it needs. Think new engines, suspension parts, performance upgrades, and new transmission options that actually fit what the car is supposed to be.






Place both gc_bolide_extra_stuff_1.0EA1.zip and gc_commons_1.0RC1.zip directly in your BeamNG mods folder: %localAppData%\Local\BeamNG.drive\0.36\mods.
Clear your cache (recommended) to ensure all parts load properly.
Launch BeamNG.drive and enjoy!
This expansion pack requires the GC Commons package (attached, soon on the repo) for wheels and shared materials.
It is a beta release. If you find any issues, please report in the BeamNG Discord thread.
You are not allowed to use the mod or any of its parts in your projects during the beta.
Do not re-upload. The full release version will be posted on the repo anyway.
c1x5w8
2025-08-03 10:35:44 +0000 UTC