XaiJu
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Wednesday Talks #2

Good evening, dear subscribers and everyone who reads this page. Wednesday has come and it’s time for me to reason a little. You know the devil is in the details. Perhaps every developer comes to the idea that every detail in the game is important. Not so long ago it seemed to me that the map that exists now is just blah. Some kind of compromise between nothing and nothing, which is actually not particularly good. It should be more memorable and meaningful because you spend some part of the time on them, I mean the transitions. Therefore, she was destined to become another more interactive. Like many other things, I personally began to get annoyed that the main character does not have a specific goal because of this, the longer you play, the more you forget that you generally do the game, and this is also not right. I'm trying at the moment to come up with such a thing that could stretch through the whole game.

If it seemed to you, “Pandas, what are you talking about, there should be sex in a game about sex,” I don’t forget that it will naturally be. Have a nice working week.

Wednesday Talks #2 Wednesday Talks #2

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