XaiJu
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【Savannah-Beasts Territory】Last Devil v1.1.4 update log



New stage【Savannah-Beasts Territory】
There will be up to 45 floors of rooms and 90 floor challenges of Hell Mode.
Embark on a new adventure to find the daughter of the Beast King.

●New character- Kayla

(2 new CG images of Kayla have been added)

●Added 25 types of monsters. (Including elites)

●Added 4 new bosses.

●Added block skill (Require the company of Kayla to use the skill)
●Poison Staff - Effect update,Poison Staff's damage per second is now based on the current percentage of ATK.
●Bloodthirsty Worm - Effect update,The ratio of lifesteal obtaining first time has been changed from 5% to 3%.
●The boss in hell mode is no longer immune to poison and ice, but only immune to the effect of thunder. (paralysis)
●Added more sound effects.
●Added lobby gallery to review the intimacy scene of the first boss battle.
●Added Wishing Fountain upgrade.

After defeating Horned Troll in Savannah, players will obtain upgrade materials. Players can make a wish to obtain treasure 2 times every times you go out after upgrading Wishing Fountain.

●Here's some of modifications for the shrines

Bloodsucking Shrine:
Added a reward for Easter eggs when the count of Bloodsucking shrine the is full.
(ATK+40/Defense+50/HP+300)

Decision Shrine (Savannah):
In the original of the new stage, lasts for 2 minutes, attack+30%/defense+30%/crit+20% crit damage+50%, changed to 3 minutes.

Also, there are 6 new items have been added:

1.Reduce HP to 1 & gain +20% Attack
2.Reduce HP to 1 & gain +30% Defense
3.Gain Attack 2% of current HP
4.Gain Defense 3% of current HP
5.Gain Max HP 2x Attack
6.Gain Max HP 2x Defense

●We have adjusted some values in the game

1. Emerald (Large): Defense +20 changed to +35
2. Emerald (Small): Defense +10 changed to +20
3. Money-Spending Shrine: Defense -10 changed to -20
4. Bloodsucking Shrine: Defense +5 changed to +15
5. The Defense stone from magic stone store: Defense +2(was changed from Defense +1) per one piece you obtain.
6. The HP stone from magic stone store: HP+8(was changed from HP+5) per one piece you obtain.

●Magic stone exchange system update

The original price of magic stone was: ATK stone - 80 per magic stone, Defense stone - 80 per magic stone, HP stone - 60 per magic stone.
The price will be higher based on the number of purchases now, and the limit that can be purchased will be increased according to the progress of the game.
(For the players who have already started the game, all magic stones will be recovered, and soul essences will be returned to players after updating)
The drop rate of magic stones in the game has also been slightly decreased.
The original system has a slightly imbalance in the later stage of the game, and most players will also focus on collecting more magic stones. Hope this update can make players more focus on to the build of core items.

●Large treasure chests no longer appear after defeating a boss in Hell Mode

Since there are as many as 90 levels in hell mode, players can basically collect all the items after the mid-term of the game, so players lose the strategy of choice. In response to this update, we have also decreased the difficulty of all monsters
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Upcoming update:

1. We are working hard on the Unity porting project.
2. The demo version is expected to be released on Patreon in March.
3. It is expected to be officially released to Steam in May.
4. We will try our best to finish the Unity porting, and we will update the original system before the completion of the Unity porting. Sorry for the inconvenience.><
5. After the Unity porting project is finished successfully, all the original performance shortcomings will be improved.
6. We are grateful for your support and your patient for waiting~

●全新角色-凱拉

(凱拉CG圖目前已新增2張)

●新增了25種怪物(含菁英)

●新增了4隻 BOSS

●新增了 格擋技能 (需要攜伴凱拉戰鬥)

●毒之法杖 效果更動,現在毒之法杖的每秒傷害會依照玩家當前攻擊百分比

●嗜血蠕蟲 效果更動,首次獲得吸血的比例從原本的5%改為3%

●地獄模式中的BOSS不在免疫毒與冰,僅免疫雷(麻痺)效果
●新增了更多的音效
●新增了大廳畫廊,可以回顧首次BOSS戰的親熱劇情
●新增了許願池升級

擊敗Savannah中的Horned Troll將會取得升級材料,升級後每次外出可以許願獲取寶物2次

●以下是我們修改了一些祭壇的內容

吸血祭壇

新增了 當祭壇吸血次數已滿時會有彩蛋的獎勵
(攻擊力+40/防禦力+50/生命+300)

抉擇祭壇(Savannah)

新關卡中原本的
持續2分鐘,攻擊+30%/防禦+30%/爆擊+20%爆擊傷害+50%,更改為3分鐘

並新增了6個項目
1.當前血量降為1點,增加20%攻擊
2.當前血量降為1點,增加30%防禦
3.將當前血量的2%增加至攻擊
4.將當前血量的3%增加至防禦
5.將當前攻擊力的2倍增加至生命上限
6.將當前防禦力的2倍增加至生命上限

●我們調整了遊戲內各項數值

1.綠寶石(大) 防禦+20 改為 +35
2.綠寶石(小) 防禦+10 改為 +20
3.花錢祭壇 防禦-10 改為 -20
4.吸血祭壇 防禦+5 改為 +15
5.魔石兌換中的 防禦之石 每獲取1顆,防禦+1 改為 +2
6.魔石兌換中的 生命之石 每獲取1顆,生命+5 改為 +8

●魔石兌換系統大更新

原本魔石兌換的價格是 攻擊80元/顆 防禦80元/顆 生命 60元/顆
現在改為依照購買的次數價格將會越來越高
並且依據遊戲進度能購買的上限會隨之提高
(已經遊玩的玩家,更新後會在遊戲內將所有魔石回收並給予魂精重新兌換)
關卡中掉落魔石的機率也微幅下調了
原本的系統在遊戲後期出現了數值不平衡,並且多數玩家也將重心轉為蒐集更多的魔石,希望此次改動可以讓玩家更著重於核心道具的搭配

●地獄模式中擊敗BOSS後不再出現大寶箱

由於地獄模式中有多達90層的關卡,玩家在中期之後基本上所有道具都可蒐集全滿,因此失去了選擇的策略,因應此項改動,我們也降低了所有怪物的難度
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改版預告

Unity移植正在趕工中!
預計3月會在Patreon釋出Demo版
預計5月會正式上傳於Steam
我們會盡量趕工,完工之前還是會暫時用原本的系統做更新,敬請見諒><
移植成功後將會改善所有原本性能上的缺點
請各位玩家再稍等一段時間,謝謝你們的支持~

【Savannah-Beasts Territory】Last Devil v1.1.4 update log

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