XaiJu
SandTraveler
SandTraveler

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November 9 update log

1. New: The original difficulty was more difficult according to our many testing personnel, so we added simple and normal levels. The default difficulty was set to hard.


2. New: The maid will reward you with her body when you return to city because of die. She also restores your HP.

(In easy level, you will get extra soul essences based on the number of floors you die. The higher floor the better reward.)

3. New: You can check the options of treasure before deciding whether to enter the room.

4. New: Added a note when selecting the treasure room so players can understand what each room represents.


5. New: Add a new sound when picking up the Health Meet.

6. New: When the player gets the treasure for the first time, a reminder will pop up to let the player know how to check the detail of the treasure in the backpack.


7. Fix: Right-click skills - Magic shield:

When click this skill, the character can not only bounce the monsters away, but also shortly stun them to make it easier for players to escape from surrounded by monsters

8. Fix: The position of F prompt button:

When approach to an object or NPC, an F prompt button will appear on the head of the object.

9. New: New lobby for save point and new pixel pictures and text prompts.


10. Update: In the default, the demand and strategy of the bomb is not enough. Therefore, we change normal Bomb to Black Hole Bomb. Now the bomb’s ATK has been changed from the 500 ATK to three times the current character’s ATK.

(Black Hole Bomb – It will draw nearby monsters to the center of the bomb in a short time, and finally explode to cause damage)

11. Fix: The text prompts in beginner tutorial were easy to confuse players, so I make a new and clearer picture.

12.Fix: In the third stage of beginner tutorial, we decrease the amount of slime in order to make players understand the better way of using magic shield.

1.新增 難易度選擇,原本的難度經過許多測試人員反應難度較高,所以新增了簡單、普通兩個難度,將原本預設的難度設定為困難。

2.新增 當每次死亡回城後,女僕將會用身體獎勵你,並且幫您恢復體力
(簡單模式下會根據您死亡的層數來給予額外的魂精,層數越高獎勵越好)
3.新增 寶物房做選擇時,可以先行查看當前的選項再決定是否進入

4.新增 寶物房選擇時增加了註解,讓玩家初步了解每個房間代表著什麼

5.更新 撿取補血肉塊的音效播放

6.新增 首次獲得寶物時,會跳出提醒,讓玩家知道如何查看背包內寶物的詳細功能
7.修正 右鍵技能-魔力屏障,我們將此技能施放時除了可以將怪物彈開,還會附加短暫的暈眩,讓玩家更容易從怪物包圍的情況中逃脫。
(獲取的數量越多擊暈時間越長、彈開距離也越遠)

8.修正 F互動鍵提示的位置,現在靠近物件或NPC就會在該物件頭頂出現F提示按紐

9.新增 大廳存檔點設施,新的像素圖及文字提示

10.更新 預設的情況下炸彈的需求與策略上不太足夠,除了將普通炸彈改為黑洞炸彈外,現在炸彈的攻擊力從原本的固定500點改為當前角色攻擊力的三倍
(黑洞炸彈-會再短時間內將附近怪物吸引至炸彈中心,最後爆炸造成傷害)
11.修正 新手教學時的文字提示中,原本的ICON容易讓人無法理解,現在重新製作了更清楚的圖片。

12.修正 新手教學第三階段,我們將史萊姆的數量減少,讓玩家能更明確了解魔力屏障的使用方式

November 9 update log

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