XaiJu
Battletits
Battletits

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Interactive NPCS and Direction Facing 09.11.2020

Sorry about the delay in posting any new content, It took me a long while to figure out the methods in which to implement the things you'll see in the video; mainly

- Interactive NPCS

- Speech Bubbles

- NPC's that follow the player's direction/orientation

- NPC's that track the player's direction

- Animation integration with Vector 2/3 (THIS was the hard part)

If most of that information is just technical lingo to you then rest assured, let me tell you in layman's terms that this was a HARD endeavour to undertake, probably one of the hardest yet since there are so many different methods of accomplishing this but taking into account Animated Sprites/character facings tends to make the progress harder.. If it was hotline miami or something akin to that I was trying to make I imagine I would've had a much easier time with that


Hopefully things are much easier from here on out regardless,

Sorry for the delay! Hope everyone is doing well!

Interactive NPCS and Direction Facing 09.11.2020

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