XaiJu
abrasic
abrasic

patreon


Distribution Changes and content for this month

Hello all, hopefully you all have had a great Thanksgiving, to those who celebrate it.

It's been a while since we've talked. The holiday season has been keeping me distant toward creative work due to excessive real-life workload and continuous lack of motivation towards animated works. I'm here share some news with you all and to let you know that I am surprisingly not dead.

Distribution changes

Effective November 25th, 2023, I am going to be changing how new content is distributed on public and patron levels. Instead of an "early access" system, it will now be a "quality level" system. This means that non-patrons will no longer have to wait literal decades for newer content to phase out of the patron-only timeframe (which imo is way too damn long lmao).

The only catch now is the quality level -- non-patrons will get access to lower-quality content (via Trello and its 10MB limit), and the host site will continue host the highest quality WIP content available for patrons. Completed projects going forward will be available to the public, for free, in its highest quality, whenever they get done (via FA, etc).

Content for this month

Content worked on for this month will get released tomorrow, November 25th, 2023 on Trello and on the host site.

ABX004

codename "fangnone"

wtf a new project?? no way

This is a personal short-term project that I've had in mind featuring a character you may or may not know. as I've mentioned before, I want to start working on more shorter-term projects for my sanity, and this is the beginning of that. Don't get too excited though; this project is about 15 seconds long in total. But I really like this character and would love to make more shorter sequences with him in the future :  ))

I will post the base polish animation (viewport-render, not final) for this project tomorrow.

Untitled 2: Part One

About ~25 seconds of Untitled 2 content have been rendered. I really wanted to get more done, but I really did not like how a lot of these new shots turned out. I had to re-render the shots for this scene countless times until I got a result that I am reasonably OK with without blatant jank. Plus I really wanted to spend more time on fangnone to get my mind off of this lengthy project, and to work on something more short-term.


That is all to share. Thanks for sticking around, and see you tomorrow.

Take care,

A

Comments

Thank you for the update! Looking forward to the new renders and the new project.

M


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