XaiJu
heavenstudios
heavenstudios

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New HD Remakes and Costumes for 0.83!

Night Gown receives the long coming HD remake.
New Weekend and Family Route costume.
New Schoolgirl costume.
Towel Ayame for cutscenes and the Massage Parlor.
Towel Ayame with tan (ready for the tan patch).
Towel Ayame with tan + Tan lines.

Little over a week to go, are you as excited as we are?!

New HD Remakes and Costumes for 0.83!

Comments

Ty for your reply! I used to pledge 4 patreons, now you guys are my only choice, and i think it's a good decision! Keep it up ^-^

Kogmow le chenille

Actually prostitution in a litteral sense won't be coming out for a bit.

Heaven Studios

Im quite interested in the prostitution route tho, will it come out together with this patch?

Kogmow le chenille

Thanks for your information! ! So euh the patch will be out roughly 12hours later right? Im a bit confused of the timezone thing xD

Kogmow le chenille

There also were a few people that reported bugs the last second and they are working on resolving those bugs on top of going through the current patch to make sure there aren't any gamebreaking bugs. We definitely want to make sure you guys don't have any issues during the first few hours of the patch release. For example, last patch there was a major error where a "trans.png" file was missing and that crashed a scene, so we had to make sure you guys download that file. Or there was a moment where during the weekend, if you chose to play out the weekend instead of skipping it, there was no way to resolve the weekend since the trigger for it next to the bed was missing, meaning you were stuck forever. Things like that is what we really want to avoid. Small bugs, we'll resolve over time, but the gamebreaking ones are the ones we want to squash so that you guys can have a good time. Don't want to make it sound like it's an excuse or anything, but we just want you guys to understand what goes on in the process. Squashing gamebreaking bugs, making new content, making sure new content doesnt have gamebreaking bugs, and making sure fixing the old gamebreaking bugs don't create new bugs for the new patch. With bugs, we have to find what's causing the source for the bug to happen, and that can't happen unless we are able to reproduce it. Cause finding a bug is one thing, but finding how or why it's bugging is a whole different ballpark. Sometimes, spaghetti codes are "lovely" to deal with.

Ryuuzenmaru

Cool, thanks for the info.

user pass

If anything, you can go to sleep, but should the patch come earlier than the ETA that i know, you can have it so that your phone will alert you that a post has been made on the Patreon, which is most likely the patch. Up to you, though.

Ryuuzenmaru

I was given the information at around noon PST that the patch will be out a couple of hours later than intended, which puts the ETA at around past midnight. I will definitely let you all know if I get a more current ETA or unless Starke just makes a post of the patch already.

Ryuuzenmaru

With this issue in mind, do you have an ETA? I'm debating if I should go to sleep or hang in a bit longer.

user pass

Hey, all. PR here. So one of the few bugs we noticed for this patch was that there was an H scene where if you run pubes on Ayame, the H scene has her body moving, but the hair doesn't (which looks weird as f). So Muku had to redo that art. Otherwise, we just ask you guys to be patient. It's definitely in the works right now. The team is LITERALLY working on it at this second, so please bear with us a little longer. Feel free to ask any questions and I'll do my best to answer them to the best of my abilities and knowledge at present.

Ryuuzenmaru

Hype! lol....

Nick Rice

In my country it's still 15 but let's face it today there's nothing new

Jorch

wuut?! You don't actually need to know.. we are 16th oct now lol, unless somewhere on earth is still 15th

Kogmow le chenille

How do you know?

John Smith

it's delayed.......................

Kogmow le chenille

Refresh

Dirthead

Gotcha lol thanks

Rice

thanks for your reply! I'll go sleep a bit lel

Kogmow le chenille

Probably not, but it won't be out for, I can guarantee AT LEAST 3 hours, after that you can start refreshing.

Heaven Studios

Not currently, create a notepad in the game folder to help you keep track of where you're at, that's what I do.

Heaven Studios

I'm i the only one refreshing this page every 10 mns waiting for the new update anxiously

Kogmow le chenille

Is there a way we can name the saves files we make so I remember which route I'm taking?

Rice

Alright guys, the patch will be released anywhere between 12 and 15 hours from the time of this post, we won't be replying until then because we'd probably have to reply the same thing a hundred times and we'd rather use that time to finish up a couple things and test the game instead, we'll be back soon with a brand new patch with A LOT of new content.

Heaven Studios

It's about 6:20AM in Portugal and we're working on it, we're still on schedule, so, somewhere in the next 12~15 hours from the time of this post.

Heaven Studios

It's about 6:20AM in Portugal and we're working on it, we're still on schedule, so, somewhere in the next 12~15 hours from the time of this post.

Heaven Studios

I'd like to know the time difference too, i'm in China right now.

Kogmow le chenille

I have a question. It's the 15th, Sunday arvo in Australia, how much time difference is it from where you are?

Cpt Stubing

Lol it is ironic XD Thanks for answering my questions, but is there a design reason to end the game when a route is done rather then having the rest of that route blocked off and just being forced to continue playing in a different path? For example, if I finish melvins route, instead of ending the game I just can't go into melvins bar anymore so I can do the other routes and at that point the scenes will still be in the "scene room" and we could still keep playing. I'm just wondering if it's preferred to end the game at each route from a design perspective so that moral doesn't get too low at the start of another route. Oh the third questions if it was a bug was being played on the demo version lol so I think that was v0.80, I'm not sure if it's been fixed since then. But since I started playing 0.82 yesterday i found a definite bug: the game seems to think the weekend comes a day or two sooner then it's supposed to because one day ayame wakes up and she wonders where Robert is and gets the text that he will be late and to wait outside the neighbors house. Then I go down stairs and Robert comes out of the kitchen and says they should go to a restaurant. That whole scene happens and then the day ends. Then the next day I go to work and see Robert outside the neighbors house where that scene starts automatically. Not a huge deal until it gets to the actual weekend. If I select to free roam there is no event that happens with jack or Robert and while walking around there is no way to end the day. I tried checking the library and museum to spend the day there but there's nothing so you just get stuck. That's happened to me twice and if it helps to track the bug, I skipped the first day of work at the beginning. Everything sounds good though, thanks for answering all my questions and I really looking forward to the next version. Looks like there's gonna be a lot of new stuff I can't wait :)

bro

Hey Robert (LOL! The irony!) I'll try to address these by points. 1) No, those saves are pretty much there so that you can save the scenes in the global save file and having them available in the scene recollection room so we advise that if you want to keep multiple saves to be able to change routes and what not, to do that manually, the game has a huge amount of save slots. Those saves also (most of the time) work for future versions. 2) Voice Acting is planned to be added after the game is completed and set aside with all the text being set in stone and proofread, making voice acting right now was impracticable and was delaying progress way too much. Anti-virus is known to act crazy with our encryption method, but it's false-positives. 3) That's a mistake, if you complete that you're supposed to unlock the scenes, so you pretty much just reported a bug, will be fixed on the version coming out this Sunday, so thanks! Hope this answers all your questions!

Heaven Studios

Hey i just pledged after playing the demo and i have a few questions about how to do things and if they arent possible then maybe suggestions. 1. Is there a way to continue playing after the game recommends saving because i finished a route? currently it asks me once before to save and i do and then asks again to save right after or before the credits but loading either of those just has me do the final scene again and locks me in to completing the game. But i would like to keep playing because i want to keep my moral and lust stats instead of starting over. 2. Maybe my anti virus is removing stuff without me knowing (it tried to remove the game after i downloaded and i had to restore it) but there is no voice acting that i can tell even though i have the setting turned on. Is that working or is something broken on my end that i need to figure out? 3. I have done the path where ayame finds the woman cop hiding outside the base of the gang and there were 2 options at the end, but i've done them both and one ends my game and neither are saved in my scenes or look like the scenes that are previewed in that "scenes room". i've also lost a few times so that was another scene but still didnt look like the ones previewed so im not sure how to get those. Thats pretty much everything i think. i would mostly just like to keep playing instead of having the game end so i can keep my Ayame progress. but overall i really like the game and im looking forward to more

bro

I believe the gameplay is important as well, it just wasn't the main focus on this game because we wanted to focus our attention in other things and we didn't want to take a bigger bite than we could chew which is the end of many developers, future games will have more interactive gameplays, battles, etc. but obviously characters with rich backgrounds, art and story overall is the most important thing in a game of this genre.

Heaven Studios

I'm an indie game developer and recently have been thinking, it would be really cool to make an adult game (of this nature). Specially with an artist who could work into a work flow with art/character sprites much like these but segmented to allow for multiple animations in multiple poses, meaning once you have a number of poses with a nude sprite, you wouldnt need to do any more character art outside of outfits and facial emotions. Ahh longwinded, but anyway after your game I realised, what really makes the game isn't the gameplay so much as the story itself and the characters + the art of the characters. Which was really informative. As such, should you guys ever work on a bigger project and need a C programmer, hit me up on here. Though I don't use any RPGMaker engines, I hover around Visual Studio, Unity, Unreal, XNA etc.

Dark

I wont be a patreon if I am not exciter for this game!! Can:t wait

Jugon Kipler

Very good! Cant wait to see what s next :)

Thessia

Excited?! I'm so excited I'm dizzy from the lack of blood in my brain.

Cpt Stubing

I can't wait!!

ASLPro3D

Great news! Very excited!

Psycho

... When I die.. I hope I go to Heaven (Studios). ヽ( ´¬`)ノ

Oleem

Eventually all our images (those who haven't yet) will receive an HD overhaul, before the final version of the game many things will change, dialogue in scenes, maps, background sounds on maps, world map, etc. etc. As we approach the 50% mark on our game and free roam a lot of it is getting done every patch.

Heaven Studios

You can wear the bikini to the beach or you can go to the nudist part of the beach, requires lower morale obviously.

Heaven Studios

Tan lines means bikini, and I am always up for seeing that. :D

Thormakar

This is great news. HD always pleases the eye. ;)

Terebonkoff Game Studio


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