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Donkle12
Donkle12

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Update as of December 20

I am writing this while the game is not yet released. It is in the hands of the reviewer who's reviewing the English dialogues.

So it's quite likely that the situation will have changed by the time you read this.
But this post is necessary to be transparent about the general situation of the game.

1. The demo version including the intro and days 1 and 2 is finished. The visuals are finalized (I stopped going back to fix the flaws), the script is debugged, the game is compiled under windows. The Android version is just waiting for the translation.

2. What's blocking at the moment is the translation. Like any good Frenchman, I'm a shit at writing in English (you may have noticed it already). So I needed a proofreader that I had all the trouble to find. So the game was delayed.

3. What is still missing in the demo?
Some bullshit. For example, a love points and respect points table at the end of each day. To be honest, I created it but I couldn't debug it in python. Some design work also needs to be done for the home screen and the menus. But nothing that is really essential to release the demo.

4. There is however one thing that I haven't worked on and that needs to be done before its release, it's the sound design. For now, I'm going to concentrate on the basics: ambient sounds to bring some life to the game. I put some sounds aside and the python command is ready to be integrated but nothing is implemented for the moment

5. Concerning the rest of the game, I wrote the outline of days 3-4-5. I still have a lot of work to transform all this into a script. That's why I put a first goal of 1000€ for the patreon which will allow me to integrate a storyboarder to the team. Without that, I will have great difficulty to do everything myself.

A few days before the release of the game, I am very excited to receive your feedback on the game. Feedback that will decide its future.

Donkle12


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